⠀ (\__/) ⠀ (•ㅅ•) ＿ノ ヽ ノ＼ __ the tank / `/ ⌒ Ｙ⌒ Ｙ ヽ ( (三ヽ人 / | | ﾉ⌒＼ ￣￣ヽ ノ ヽ＿＿＿＞､＿＿_／the gro… https://t.co/HNIUj4Wn4f
Would you rather have:
We’ve continued to test rated Arenas in the Burning Crusade Classic Beta, and we agree with a lot of feedback about the Rating requirements on Arena gear, which caused us to take a closer look at how we’re updating the system.
One change from the original game that we’re including is having your team and personal rating start at 0, rather than 1500, because we want players to work with their team to improve and push their rating higher, rather than give up because playing more is only causing their rating to decrease. However, we also recognize that teams that are starting out or still learning could feel unfairly penalized by a lower rating than they would have been able to achieve in 2007. While the updated MMR system does rapidly increase your rating for your earliest wins, we want to make sure the points you could expect to earn while improving were similar as well.
We’re going to increase the Arena points granted to teams and players with less than a 1500 rating. A rating between 200 and 1500 will earn you:
The formula for ratings above 1500 remains unchanged, from the original Burning Crusade formulas, and rapidly starts awarding a lot more points once you pass 1500.
We also realized that putting the final Season 4 rating requirements on the Season 1 gear was a bit too restrictive for Season 1, which is when we want to encourage a lot of participation so players can have a wide field of competitors to measure their skills against. When original Burning Crusade first came out, lots of players felt compelled to join Arenas to improve item slots they hadn’t had luck with in dungeons, and we want to make sure that possibility continues to exist, while preserving the prestige of earning the best gear for the higher ratings.
We’ll keep an eye on how this feels in Season 1 as we watch how players approach this system, and we’ll keep Seasons 3 and 4 in mind as we develop potential tweaks or further improvements.
Overall, our goal remains to make Arenas accessible and rewarding, while reserving the most prestigious rewards – such as the new rank 1 title “the Infernal Gladiator” – for the very top players, and we hope these changes will help strike that balance.
On Tuesday (May 18), we’re going to end the current “season” in the Burning Crusade Classic Beta and we’re going to test our end of season calculations and rewards. Please feel free to test rated Arenas for the next couple of days and then check back into the Beta after Tuesday to see how that went.
Are collectors edition pets supposed to be available in beta, or will I only see my netherwelp pet once BC classic comes out?
They aren’t testable in the Beta, but the original Burning Crusade Collector’s Edition Netherwelp pet should be available after maintenance next week for characters that you move to The Burning Crusade Classic in pre-patch.
Just speak to innkeepers in major cities or Landro Longshot in Booty Bay, if you have the original Collector’s Edition license on your World of Warcraft account.
We have not been planning to open guild banks with the launch of Burning Crusade Classic.
They’re going to come into the game in a future patch, and we’re working to make that happen sooner than it would have if we’d followed the original patch progression (guild banks were originally in the same patch as Zul’Aman).
As we approach the moment when WoW Classic players will make the choice to move on to The Burning Crusade Classic (version 2.5.1) or stick with Classic Era (version 1.13.7), we will be connecting many Classic Era realms during maintenance on Tuesday, May 18.
This means that in each region/locale, we will create connected realms among groups of Classic Era PvP realms, or groups of Classic Era Normal realms, or Classic Era RP realms.
In this region, we will connect:
Our goal is to maximize the opportunities for Classic Era players to establish strong communities and carry on enjoying their way of play. We hope to see healthy populations of connected realms for Classic Era players, and we’ll continue to monitor and consider further connections in the future.
Salutations, WoW Classic players! We’d like to inform you about a course correction we’re making.
When you log in to WoW Classic after the patch next week, each of your Classic characters will choose between staying in Classic Era (version 1.13) and progressing to Burning Crusade Classic (version 2.5). For those who want to play a character in both versions, we’re offering a service to purchase a character clone in the other version of the game.
This service – providing a player with a second copy of a character in a different game – is new for us. Our original concept of the value of this service was largely based on how we price other optional items and services. We want players who choose Classic Era realms to feel as though their choice comes with the possibility that they’ll be able to build relationships and guilds with other players they can count on.
However, over the last week or so, we’ve gotten a very large amount of feedback from the community, and we’ve decided to lower the price. A lower price will likely still accomplish our goals with the new service, while allowing many more players to explore the option of playing characters on both Classic Era and Burning Crusade Classic realms.
After careful consideration, we’ve decided to lower the price of a cloned character in WoW Classic to $15.00 USD ($20.00 CAD, $20.00 AUD, $24.00 NZD). You’ll see the lower price in-game when the service becomes available next week.
As always, we deeply appreciate the passion and thoughtfulness of the WoW community. We play WoW alongside you, and we can’t wait to join you next week on Classic Era realms, in the Burning Crusade Classic pre-patch, and as we step through the Dark Portal with you in June.
Thank you very much,
– The World of Warcraft Development Team