In Visions of N’Zoth, we’re completely replacing the Auction House with a much-improved new Auction House system. Please read on for the changes coming to the Auction House, and then after you’ve tested it in the PTR, feel free to give us your feedback in this thread.
Commodities (stackable items) cannot be bid on, and are no longer bought or sold in stacks. Now, you’ll enter in the number of a commodity that you’d like to buy and the AH will automatically select the cheapest available and give you a total price.
Copper is no longer displayed in the auction house, but is used for calculations behind the scenes.
The sell interface now displays the current market for your item, so you can easily know what to set your asking price at. For weapons and armor that vary in item level, the AH now shows auctions of all the item levels for easy price comparison. Additionally, there’s no longer any need to undercut by small amounts. Auctions at the same price point are sold last in, first out. As long as you match the current lowest price, yours will sell first.
The Auctions tab now shows you where your listings currently stand in the market. Within each price point, you can see the sell priority of your lots among your competitors’ lots.
The AH search function has learned some new tricks:
Your favorites list now appears immediately when you open the auction house and when you press the Favorites button. Favorites are saved separately for each character.
Work in Progress
We have a few areas where we’re still working on implementation issues. These are coming soon in a future build of the Visions of N’Zoth PTR:
Thank you very much for testing with us on the PTR!
In our next major content update, Visions of N’Zoth, we’re working on some tuning updates to a few specs that are under- and over-performing in various ways.
Developers’ notes: Specs which excel at DoTs on multiple targets have, over the course of many tiers of content, generally had very high performance on the average. Their DPS advantage in raid encounters that play into their multi-target strength (which are relatively common) is not balanced by a comparable disadvantage in other areas. A small reduction in damage on these specs will leave them noticeably strong in the situations in which they’re strong (albeit slightly less than before), and give other specs more opportunity to stand out at other times. At the same time, a few of the Essences added in Rise of Azshara are not performing as well as we would have liked, so we’re increasing the effectiveness of some parts of them to help keep them competitive with the other Essences available.
With the first build of the update on our Public Test Realm (PTR), you will see the following changes:
As always, changes like these are a work in progress. We are likely to make further adjustments for testing throughout the PTR.
Thank you very much for your testing and feedback!
If you’re still not testing the PTR (Public Test Realm) with us, and you want to, we’ve made it easy to get started. Just follow these steps:
CREATE A PTR ACCOUNT:
JOIN THE PTR:
Welcome to the Visions of N’Zoth PTR General Discussion forum.
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The World of Warcraft development team is hard at work on the next content update for Battle for Azeroth. Join game director Ion Hazzikostas for a first look at what’s in store for Battle for Azeroth and what’s next for WoW Classic!
Correct, if the account is new or hasn't subscribed in months, it will be at least 24 hours (no more than 48) for the Starter Edition restrictions to be removed.
Join us to celebrate BlizzCon 2019 at your nearest Meltdown bar on November 1st – goodies and fun activities await!… https://t.co/VhS190RKTk
Hey there, I'm replying from home since I came down with a bug last night - looks like you already have an appeal in, but you can still go ahead and PM me your recent ticket ID# so I can have that for reference when I return tomorrow. Thanks!
Over the five weeks since we launched WoW Classic, we’ve continuously monitored realm populations and utilized layering when necessary to handle launch populations. As we’ve said before, we will have all realms on a single layer before introducing world bosses, and a great deal of progress has been made toward that goal.
First and foremost, players have leveled up and spread out around the world. This allowed us to accommodate more players per layer, which means fewer layers required per realm. The last time a server in this region had more than three layers was the first week of September, and almost all realms reached two layers shortly after that. This includes high population realms such as Faerlina, which has had only two layers for three weeks now.
Along the way, some select realms reached their end-state of a single layer, and we locked that in. With a change we made earlier this week, the following WoW Classic realms are now permanently set to one layer:
Be on the lookout for another change that we will make in the coming days: soon, realms that are operating with more than one layer will indicate that on the realm selection screen. Those realms will say “Layered” in the realm list. Thereafter, you’ll only see the Full/High/Medium/Low markers for realms that are permanently set to one layer.
We plan to move more realms to a single layer over time, and we will continue to offer free character moves to balance populations and manage login queues. In order to avoid queues in the future, we encourage you to use that service as soon as possible.
Thank you very much!
I snuck in an edit right before you responded. What's your recent ticket ID# to us about this, and which region did you submit it through?
Thanks, Edit: I see u/BigDaddyKyle14 you submitted the appeal already. Although I can't promise I'll have more specific info to share, go ahead and PM me your ticket ID# and the region you play in. Ty
We’re currently working on a hotfix to update the Honor requirement necessary to unlock the Artifice of Time, Blood of the Enemy, and Sphere of Suppression Rank 2 and 3 Essences. We are in the process of applying the hotfix to make the following changes:
As always, this change is a work in progress. We’ll let you know if we change plans, and you’ll see the final adjustment in the final hotfix notes.
Tomorrow, October 2, at approximately 11:00 a.m. PDT, we will close the free character move service for the two realms that have had free character moves to Heartseeker.
If you have been looking to move from Faerlina or Stalagg to Heartseeker, we suggest you use the free character move service as soon as possible.