Prime your minds for a fel-tangled chrono-spatial conundrum and more in this week’s Bonus Event.
Prime your minds for a fel-tangled chrono-spatial conundrum and more in this week’s Bonus Event.
Welcome back to World of Warcraft. We’ve deployed patch 10.0.5 and completed maintenance.
Our maintenance period today ran a bit longer than we initially expected, but we made good use of it. We took the extra time to deal with some unexpected issues that can only be found and dealt with in the ‘live’ WoW environment(s). At times like this, we’re highly aware of how much players want to get in and try out the new patch, and all day long you’ve been top of mind for us.
Thank you for your patience!
With today’s 10.0.5 patch,
Please note that the second adjustment will not change already-acquired soulbound gear back into Bind-on-Equip. After that time, only new drops will be BoEs.
With a configuration change that is now live, we’ve made it possible for cross-realm groups of players to queue together for Arenas and Battlegrounds.
For more information on how to create a cross-realm party, see our Support Article here.
Good luck out there!
We’ve seen data and feedback from players on Oceanic realms that they have had very long queues for PvP activities, so we’ve decided to make it possible for them to queue into games with their counterparts in the Americas. This configuration change was made during maintenance today.
The PvP queue system will continue to prioritize matching players with other players in the same region, but if it can’t find a match within the same region in a reasonable amount of time, it will extend the search to include players from both Oceanic and Americas realms.
The change was put into place after Arena Season awards for Season 5 were assigned. It was necessary for us to keep the two regions’ leaderboards separate until after the final rankings were determined.
Thank you for all of your feedback and enthusiasm!
Hey all! Here are today’s hotfixes.
January 23, 2023Wrath of the Lich King Classic
Hey all! Here are today’s hotfixes.
January 23, 2023Dungeons and Raids
Items and Rewards
Is there any way to make a claim that I experienced this issue, Beyond just a bug report?
Nope, not needed at all. We can see all those affected on our end and the process to refund everyone should be totally automatic. Thanks!
In addition to the class changes that are part of the 10.0.5 patch, during scheduled weekly maintenance on Tuesday, January 24, we will make a number of tuning adjustments to specializations based on their performance in Raid and M+ content. It’s our intent that these changes help make these specializations viable options for raid and dungeon content.
Druid
Mage
Monk
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
In addition to the above notes and the 10.0.5 patch, during scheduled weekly maintenance on Tuesday, January 20, we will make a number of tuning adjustments to specializations based on their performance in PvP. It’s our intent that these changes help adjust outliers to have a better and more fun gameplay experience in PvP.
Items
Death Knight
Druid
Evoker
Hunter
Mage
Monk
Paladin
Shaman
Warrior
Hi All,
Sorry for the late reply on this but I wanted to chime in and confirm that we are actively looking into refunding those that lost gold during the time period this issue was active in the US/AU this past Tuesday/Wednesday. We’ve hit a few delays and complications trying to get this resolved and we want to be extra sure we have everyone who experienced this issue covered before we do our restorations. Please hang in there for a bit longer and hopefully we’ll be able to get your gold back to you very soon.
Thanks for all the reports and your patience in this. Have a great weekend!
Greetings,
We’ve just pushed a hotfix out ahead of today’s Ulduar raid launch that will prevent a few potential methods groups could use to reset raid cooldowns such as Heroism and Bloodlust repeatedly while clearing trash mobs in the raid. We don’t usually post about exploits as we don’t want to shine a light on them, but in this situation we wanted to make it very clear what our stance is on this behavior, and make it clear that we do consider this to be an exploit and not merely a “creative use of game mechanics”.
The exploit in question involved having a single raid member (such as a Hunter with Feign Death) engage a raid boss alone while the other 24 raid members are clearing trash. The solo member would then drop combat after a certain amount of time to reset the raid cooldowns of the other 24 members of the raid.
The intent of the change to allow certain cooldowns to reset after a boss encounter was to make the experience of wiping and restarting a difficult encounter less painful and prevent raid groups from needing to wait around for many minutes for critical raid-wide abilities like Heroism and Bloodlust. This change was not intended to be used to have 24 members of your raid gain permanent heroism/bloodlust, while one raid member serves exclusively as a “dedicated buff reset person”.
Additionally, we also consider methods that bypass or go outside of terrain to skip large portions of the raid to be an exploit as well. Skips are a part of classic and can be a fun and exciting show of skill in speedrunning, but anything that takes players far outside of the playable space within a raid is something we consider to be a bridge too far, and also moves outside of the realm of creative use of game mechanics and into exploit territory as well.
We are watching this raid closely and will take action against raid groups found to be using methods like these, including potentially issuing suspensions and stripping realm first Death’s Demise titles, if needed. We acknowledge that this is a more heavy handed approach than we’ve taken previously, and we don’t take these actions lightly, but we felt it was important to point this out and make our stance on these issues very clear before the raid releases later today.
We are very much looking forward to seeing everyone get to experience Ulduar with us today at 3 p.m. PST and hope that you enjoy the raid! Thank you!
Hey all! Here are today’s hotfixes.
January 18, 2023Wrath of the Lich King Classic
Hey all! Here are today’s hotfixes.
January 18, 2023Classes
Dungeons and Raids
Professions
Wrath of the Lich King Classic
The Dragonflight 10.0.5 content update arrives to World of Warcraft on January 24!
Greetings adventurers!
The Revival Catalyst will become available for players after scheduled maintenance the week of January 24. To access it, characters will travel to the northern side of Tyrhold in Thaldraszus and the console is located next to the NPC Antuka.
At a base level, the Revival Catalyst will allow players to turn Season 1 Dragonflight gear into corresponding tier gear for that slot. Eligible items can be earned through Mythic+ dungeons, PvP, the Vault of the Incarnates raid dungeon, Tier 2 (Epic) Storm Gear, Tier 2 Warmode gear, World Bosses, and direct options from The Great Vault. Tier set pieces which contribute to the tier set bonus will be granted for chests, gloves, legs, helms, and shoulders. Tier set appearance pieces which do not contribute to the tier set bonus will be granted for belts, boots, bracers, and cloaks.
Each week, an account-wide quest will be available which awards a charge to the Revival Catalyst. Progress towards this quest will require players to complete relevant Raid, Mythic+, PvP, and/or world content. This can be done on a single character or combined across multiple characters on the account. Completion will then award a separate charge for each character on the account which includes any characters that get created in the future! The total number of charges that can be stored for an individual character is currently capped at 6.
If a character vendored, disenchanted, or destroyed a Dragonflight Season 1 item that you want to use for this system, please visit the World of Warcraft Item Restoration page for assistance.
Some additional details:
Q: When creating tier set items with the Revival Catalyst, what is the item level of the tier piece after the process is complete? Is it the same item level as the base piece or are there item level ranges that snap to LFR, Normal, Heroic, and Mythic item levels for tier?
A: The resulting item will have the same item level of the item that you put into the catalyst. It also keeps Mythic/PvP upgrade paths, tertiary stats (leech, speed, etc.), and sockets.
Q: Are tier set items created by the Revival Catalyst upgradeable or do you need to remake the tier with a higher item level base piece?
A: You’ll want to remake it with a higher item level base piece, unless the initial version had an upgrade path from PvP or Mythic+ and you earned currency to allow it to be upgraded in that way. For example, if you convert a non-set 9/12 helm from Mythic+ to a 9/12 tier piece, you will be able to use the Valor currency to upgrade it to a 12/12 tier piece.
Q: What secondary stats (Haste, Versatility, etc.) will be on the items made by the Revival Catalyst?
A: The tier pieces all have specific secondary stats regardless of what item is put into the system, only the tertiary stats (Leech, Speed, etc.), and sockets carry over.
Q: What gear is not eligible for use in the Revival Catalyst?
A: Items that are not eligible for the Revival Catalyst include items gained from crafting and from the Renown track.
Hey all! Here are today’s hotfixes.
January 17, 2023Dungeons and Raids
Quests