Pazorax-1880 commented on Honor calculations 20 hours ago

I had over 800 honor kills on Monday night and come Tuesday i only get credit for 450. I can understand that total honor is an estimate but how can we all be losing actual kill counts? There is no possible way i killed the same group of people that many times to lose half of the honor kills i made for the week.

I wanted to reiterate that on Monday night, December 2nd, the values for "Today, and "This Week" were displaying incorrect values as a result of our data repair job. The actual values being used for the weekly script were correct, but the display values are stored separately and were incorrect. The "Today" values were reset to 0 multiple times as the repair job executed, and the "This Week" values were showing numbers that were much too large, up to twice as large as they should have been. I apologize again for the confusion this caused.

It is also still true, even after our fixes, that if you are killing people just after the daily reset, (8:00 a.m. PT / 11:00 a.m ET in this region) you might appear to lose kills that occur as the daily job runs, even though you haven’t. The kills between 8:00 a.m. PT today, and the conclusion of the job are still recorded and will get picked up by the following day’s daily job.

Thank you again for your patience and understanding.

Warcraft commented on @warcraft 1 day ago

Support @MakeAWish and @WEMovement charities by adopting your very own Dottie before December 31. Available in-game…

Warcraft commented on @warcraft 1 day ago

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trying to figure out where these people keep getting this idea that the AH vendor is being removed from the mount because that has been said nowhere and yet people are acting like this is common knowledge.

We want to be perfectly clear on this – we do not intend to remove the AH vendor from this mount, especially when some players put in a great deal of effort to acquire this mount specifically for that functionality. Of course, we remember that we removed the Mystic Birdhat’s Reforging from the Grand Expedition Yak, but that was because we removed Reforging from the game.

The Mighty Caravan Brutosaur is something that fundamentally alters players’ flow around the world, and it’s a unique convenience, but it’s certainly not essential. We’ve seen how luxury mounts like the Traveler’s Tundra Mammoth started out as something special and rare: a repair vendor wherever you are! They were originally ultra-exclusive and mostly purchased by guild banks for convenient raid use, but then became increasingly commonplace due to gold inflation over time.

We think that a moderate amount of gold inflation is healthy. It ensures that new or returning players can catch up and participate in server economies without having to put in a herculean effort to avoid being priced out of essential goods. In this case, we want to ensure that in the long run, years from now, we don’t find ourselves looking around and seeing AH mounts that are as common as repair mounts are today.

Warcraft commented on @warcraft 1 day ago

RT @GCDTV: 🏆 We're live with our first EU 3v3 Winter Brawl! 🔴

Aelthas-11766 submitted Feedback: Vision of Destiny 1 day ago
Please use this thread for feedback and bug reports regarding this encounter, or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!
Aelthas-11766 submitted Feedback: Mythic Ra-den 1 day ago
Please use this thread for feedback and bug reports regarding this encounter, or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!
Aelthas-11766 submitted Feedback: Mythic Dark Inquisitor Xanesh 1 day ago
Please use this thread for feedback and bug reports regarding this encounter, or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs. Thank you to everyone who has come out to help test!
The Free Character Move service is now closed in this region.
Warcraft commented on @warcraft 2 days ago

Don't forget to login before January 7th (NA) / 8th (EU) to celebrate 15 years of WoW with a special event and uniq…

Pazorax-1880 commented on Honor calculations 2 days ago

I know the honor system can be frustrating, and even more so if it feels like you’re not getting credit for your efforts, so I wanted to post and let you know we are looking at people’s honor for the week, and so far all the checks we’ve done indicate that honor was calculated correctly this week.

As we mentioned before, our data repair job on Monday caused the “This week” totals to display an inflated value for the rest of the day, and that appears to explain a lot of the confusion we’ve seen so far.

We also know that some players confuse “estimated honor” with actual honor (estimates don’t account for diminishing returns), or confuse honor with rank (honor is earned from kills, rank is based on your relative standing within your faction). The honor system is slow to progress you through the ranks, even in the best case, so many of these reports aren’t a case of the honor going “missing” as much as they’re a case of an unforgiving system giving you less progress toward a rank than you were expecting.

In addition to being based on your relative standing within your faction, your progress to the next rank also slows down as you reach higher ranks. Achieving the same standing each week won’t award the same amount of progress toward each rank, it awards a fixed percentage of the delta between your current rank, and your current standing. It is actually impossible to achieve rank 14 in less than 12 weeks, and that assumes that you’re the top player on your faction for every one of those 12 weeks.

Those are all intentional behaviors, and are not bugs, but they can all contribute to a feeling of difficulty progressing through the ranks.

We also see reports of missing kills when you’re playing during the daily reset job, and we’ve checked that too. In fact, I just checked right now, on some of the people who reported errors in this thread, and last night’s job did calculate their honor correctly. Those kills are still there, its just a display issue, and they’ll show up on the next day’s daily report now that the underlying issue is fixed.

We are continuing to investigate, but at this time we don’t see any problems in the week 3 data. Once we conclude this investigation we can move on to investigating the problems that occurred during week 1 and 2, and we’re beginning to do that now.

Thank you again for your patience as we work through these issues.

Kaivax commented on Class Changes in Visions of N’Zoth 2 days ago
We’ve added this change to the PTR: Priest Discipline Penance healing increased by 15%.
On December 5 at 11:00 a.m. PST (2:00 p.m. EST), we will close the Free Character Move service for all realms in this region. We suggest that any player who has not yet taken a planned Free Character Move please do so as soon as possible. Thank you very much!
Warcraft commented on @warcraft 3 days ago

Winter is coming...this December in #WorldofWarcraft

Warcraft commented on @warcraft 4 days ago

Meet Dottie, the adorable baby alpaca. When you adopt her in-game or in plushie form before December 31, you’ll be…

World of Warcraft submitted Adopt Dottie and Support Make-A-Wish® and WE! 4 days ago
Meet Dottie, the adorable baby alpaca. When you adopt her in-game or in plushie form, you’ll be helping Make-A-Wish® and WE charities aid children in need.

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Aelthas-11766 submitted Raid Testing Schedule - December 6th - December 9th 4 days ago

On Friday, December 6th, we will be continuing our raid tests in Ny’alotha, the Waking City. Following the scheduled mythic testing on Friday, the first wing of Looking for Raid will be available for testing.

Friday, December 6th

Dark Inquisitor - Mythic Ny’alotha, the Waking City
13:00 PST (16:00 EST, 22:00 CET)

Ra-den - Mythic Ny’alotha, the Waking City
14:00 PST (17:00 EST, 23:00 CET)

Vision of Destiny - Looking for Raid Ny’alotha, the Waking City
15:00 PST (18:00 EST, 00:00 CET)

As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Q: How do I get into the raid zone?

A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Q: What character should I use to test the raid?

A: Whichever you prefer. We will be scaling players’ effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

Q: How long does testing last?

A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.

Warcraft commented on @warcraft 4 days ago

RT @GCDTV: 🏆 By popular request, we'll also be hosting an EU 2v2 event at the end of the month! 💰 $4,000 USD prize pool 🖱️ Signup today:…

Pazorax-1880 commented on Honor calculations 4 days ago

Waaaay too much honor is being added. Looks like previous weeks are getting lumped in or an error in calculation/refund.


Just relogged again and gained another 35,000 honor.

While I appreciate the reports, panic is unwarranted. The incorrect honor values in “this week” are another display bug.

The repair job runs one day at a time, and one realm at a time, so that’s why logging out and back in was displaying more honor. You caught it between days on the first login, and had additional days processed before the next login.

After this repair job completes the running weekly total displayed for “this week” will be a total of:

  1. the incorrect honor you had before the repair
  2. the correct honor you have as a result of the repair

That will not be the value used for the weekly rank adjustments. The weekly rank adjustment will correctly use the results of the repair.

Tomorrow, after the weekly reset runs, you should see the correct value in the “Last Week” display, which was actually used to calculate your rank adjustment for the week.

We’re working as fast as we can to have this repaired before the weekly job runs, so our focus has been on the data that actually feeds into the weekly honor calculations, not on the display, which actually pulls the data from a different source, that’s optimized for in-game display, rather than for calculation by these jobs. I hope that explains what everybody is seeing, but if you see something inconsistent with what I just explained, please say so. After all, that’s how we found this issue in the first place!


  • This week” honor currently has a bugged display (shows too much honor).
  • Today kills” currently has a bugged display (DKs too, shows too few kills).
  • All the kills are still logged, none have been lost.
  • Everything for this week should be correct after weekly restarts
  • We’ll take a look at previous weeks as soon as this week’s issues are fully resolved.

I hope that gives everybody some peace of mind.

Pazorax-1880 commented on Honor calculations 4 days ago

Well that really stinks losing about a 1/4th of my total honor gains for the first two weeks all while being told the kills were still “accounted for”.

But thanks for the reply.

Just to be clear, we do have the kills logged (for previous weeks as well).

What I said is that this action doesn’t affect previous weeks’ results, and we’re still investigating the scope of the damage, now that the cause has been identified.

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