We’ve prepared a collection of improvements that we’re going to make to Alterac Valley in WoW Classic over the next few days. Our goal is to make surgical adjustments that address some of the more prominent pain points and unfortunate behaviors, without cracking open the substance of the battleground.
As Soon As Possible
We’re working on a hotfix that will go live soon that will make honorless targets unlootable. This is intended to further discourage camping the starting caves as an efficient activity.
With Scheduled Weekly Maintenance
Several concurrent adjustments should positively affect the initial state of each instance of Alterac Valley:
Alterac Valley will now allow parties of up to 5 players to queue together. When a party queues together, they will be placed into the same battleground.
There will no longer be a number in the name of the battleground in the “Join Battle” screen.
We’re fixing a setting that allowed the battleground to start with as few as 20 players on a team.
Soon After the Weekly Honor and Raid Reset
In WoW Classic (and original WoW), players who get fewer than 15 kills aren’t given any rank progress, and are given a standing amongst other players who had fewer than 15 kills. This standing is ignored and causes confusion, so it will no longer be displayed.
Finally, we’re updating the calculation of diminishing returns to match patch 1.12 of original WoW. When WoW Classic first launched the Honor System, we made the decision to decrease Honor by 25% per repeated kill. With world PvP being the only option for obtaining Honor at that time, this made sense. Now, PvP has primarly moved to battlegrounds where repetitious engagements can happen with much greater frequency. Starting next week, Honor will now decrease by 10% per repeated kill in both battlegrounds and world PvP.
I played on Frostwolf throughout original WoW, and it was my experience that we really didn’t have a rivalry with any other realms until the Ahn’Qiraj War Effort got underway.
Then suddenly we were all over websites that were tracking each realm, and people from other realms were in our realm forum taunting us, and so on.
I’ve just updated the OP here with yesterday’s hotfixes.
It doesn’t yet include this, which is now live:
With a hotfix that went live just before the daily reset, we’ve increased some of the rewards from the Visions of N’Zoth Daily Quests. Specifically: Threat Dailies Reputation gain increased from 75 to 125. Coalescing Visions increased from 50 to 250. Lesser Vision Dailies Coalescing Visions increased from 1000 to 1500. Corrupted Mementos increased from 8 to 30. The Lesser Visions first of the week rewards are unchanged – players will still get 2000 Coalescing Visions and 50 Corrupted Meme…
With a hotfix that went live just before the daily reset, we’ve increased some of the rewards from the Visions of N’Zoth Daily Quests. Specifically:
Lesser Vision Dailies
The Lesser Visions first of the week rewards are unchanged – players will still get 2000 Coalescing Visions and 50 Corrupted Mementos for their first of the week.
While the bulk your access to Horrific Visions will still come from doing the top-level Assault quests weekly, we wanted to make sure the Daily Quests in particular feel a bit more rewarding.
Again, this change is now live in this region with the daily reset earlier today.
Thank you very much!
Battle for Azeroth Season 4 has begun, introducing a host of new challenges: 👁️ New Raid: Ny'alotha, the Waking Ci… https://t.co/uS2jyoSdvO
The option to queue for Heroic Battle of Darkshore will become available when the next time a certain faction commences an assault on Darkshore in a given region. Regions that are already partway through a Battle of Darkshore attack cycle will be able to access Heroic difficulty the next time Darkshore comes under attack in Season 4.
Battle for Azeroth Season 4 begins, January 21 and includes an all-new Affix—Awakened— for Mythic Keystone Dungeons, Heroic Difficulty Darkshore Warfront, and more.
Check out our survival guide and learn more about the new season in our post.
We’d like to confirm that, yes, the expected War Mode bonus for Visions of N’Zoth Daily Quests has been disabled since Thursday.
This was necessary for our team to work to quickly fix a different issue. Our top priority right now is addressing these concerns, and we expect to restore all intended functionality in the coming days.
War Mode and the bonuses granted by War Mode in all other content are unaffected.
Thank you very much for your patience and understanding.
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