Thank you for testing Version 1.32.6 with us.Warcraft III: Reforged PTR Patch Notes - Version 1.32.6 PTR Discussion and Bug Report
Warcraft III: Reforged PTR Patch Notes Version 1.32.6 Please note: These PTR Patch Notes are a work in progress and will be updated with further changes before the release of Patch 1.32.6. This balance patch has a few different goals in mind. For heroes in general, we’re looking at the costs and sometimes the functionality of hero ultimate abilities, to make them a bit more competitive with a hero’s base line abilities and mana pool. Items are another big area of this patch. Charged levels 5…
The Warcraft III: Reforged Public Test Realm (PTR) is now open for testing the next version of Warcraft III.
Please note: The PTR may not always be available, and is subject to closure at any time without warning.
To operate the PTR, simply follow these steps:
Please see our PTR Patch Notes for this version of Warcraft III.
Welcome to the General Discussion and Bug Report forum for the Warcraft III: Reforged Public Test Realm (PTR).
All posts in this forum are investigated by Blizzard Quality Assurance Analysts. Even if you don’t see a response, we’ve looked at your report.
Should you be experiencing technical issues with your computer, such as driver errors, please head over to the Technical Support forum. For other account issues please use the Blizzard Support site to resolve your issue. The Bug Forums are for bugs!
Forum Ground Rules
Please post respectfully as ALL posts and replies are subject to the Blizzard Code of Conduct.
Each player that comes to this forum is either looking for help, or making a goodwill effort to give us a heads up. Be kind to each other .
While we welcome feedback, this forum is not the appropriate location to discuss intended gameplay mechanics in depth. At times we may venture into discussion territory for the purposes of clarifying a report, but in general, feedback posts will be moved to our General Forums, where further discussion is encouraged.
Do not bump posts without adding new or relevant information to the initial report. Should you wish to report that an issue is still occurring, please make a new posting after a reasonable amount of time has passed.
Report each bug individually – We request that each bug you submit have its own posting, so that we can ensure a proper analyst investigates the contents of it. Bug “lists” need to be passed from one type of analyst to another, which can complicate getting validation on your report.
Please use the search feature at the top of our forum landing to find similar issues. Should you feel your issue is unique, or that related issues are non-relevant, please create a new posting. The exception to this is if the newest thread you can find is older than 2 months, and your issue is still active in the current patch. Please make sure to check our Known Issues List for your report before making a post on the forum.
Please post from the account that is experiencing the issue. It helps us more accurately diagnose any issues that you may be experiencing on the server side.
When posting a bug, please begin with a one sentence Summary that clearly describes the bug. We should be able to understand the majority of the issue you are reporting by reading your Summary.
Good summary : The tooltip for the Footman’s Defend skill contains a typo.
Bad summary : Bug with defend
After your Summary, include a detailed report of the bug you experienced. Include as much relevant information as you can.
If you have steps and can reproduce them consistently, write them out. This will help our team in reproducing your report, getting into the hands of our developers all the faster.
Types of Bugs
Below are several categories of bug you may encounter during play. We have included the specific information we would like for each bug reported of this type.
Functionality/Design – You are expecting something in the game to work one way, and it’s working another way. This could include skills not functioning properly, computer AI behaving oddly, or a hero completely disappearing after using a skill.
Helpful info to include:
Compatability – If something is wrong with how the game is behaving with your hardware or peripherals, such as graphics not displaying properly, sounds playing incorrectly or not at all, freezes or performance loss.
Helpful info to include:
Helpful info to include :
Crashes - When the game crashes, you may be provided with a text entry field, which sends a report directly to our bug database.
The more specific you can be in any report made to us, the faster we can work towards resolving the issue. Thank you for taking the time to visit our forum and enjoy your stay in Azeroth!
In our developer update, we share some insights into the work that's been done since launch and provide an overview of what's to come. We also share a deeper look at an upcoming feature and lay out plans for future updates from the team.
We’ve just released a hotfix patch to address several issues.
April 29, 2020
We've released a Warcraft III: Reforged update that includes bug fixes and many improvements to visuals, custom gam… https://t.co/27xmyq8aky
New patch:Warcraft III: Reforged Version 1.32.4 Patch Notes General Discussion
Warcraft III: Reforged Patch Notes Version 1.32.4 April 28, 2020 Art All Melee units and buildings have received a team color polish pass to increase vibrancy and gameplay readability. Female Demon Hunter scaled up to match closer with Male Demon Hunter’s silhouette. Waterfall changed to use Replaceable Textures. Its tint automatically adjusts in game based on the map tileset. Visual effect used for the first stage of buildings damage changed from smoke to fire for better readability. Adjus…
Warcraft III: Reforged Patch Notes
April 28, 2020
As part of our ongoing work on Warcraft III: Reforged, we’ve just made an update to our matchmaking system. There is now has a wider band between the lowest value and the highest tracked values. This allows for player skill to be more accurately represented, especially for very high skill players. With this change, a 5000 matchmaking rating (MMR) should now represent a player who is rated higher than 50% of all players.
Additionally, in the Free for All system, each player’s MMR will now be updated based on their placement in the game. Players in first and second will typically gain matchmaking rating while third and fourth will lose rating. However, the players in second and third will receive notably smaller MMR changes than first and fourth, and it is possible for second place to lose MMR or third place to gain MMR depending on the disparity of MMR between players in the game. This change should help increase matchmaking accuracy for Free for All games.
As this was a change to our internal systems, there will not be a patch for players to download. The update was automatic.
We’ve just deployed a package of hotfixes to Warcraft III: Reforged.
March 23, 2020
Greetings Denizens of Azeroth, Since the patch yesterday, we’ve noticed that Banewoodbog LV is not a true melee map due to a change to the map that removed the melee ruleset. To alleviate the impact to the players, we are going to disable the map from the melee map pool until we resolve the issue. Thanks, Torelef
Greetings Denizens of Azeroth,
Since the patch yesterday, we’ve noticed that Banewoodbog LV is not a true melee map due to a change to the map that removed the melee ruleset. To alleviate the impact to the players, we are going to disable the map from the melee map pool until we resolve the issue.