Thank you for testing Version 1.32.6 with us.

Please find the patch notes here in our PTR Discussion and Bug Report forum.

Warcraft III: Reforged PTR Patch Notes - Version 1.32.6 PTR Discussion and Bug Report
Warcraft III: Reforged PTR Patch Notes Version 1.32.6 Please note: These PTR Patch Notes are a work in progress and will be updated with further changes before the release of Patch 1.32.6. This balance patch has a few different goals in mind. For heroes in general, we’re looking at the costs and sometimes the functionality of hero ultimate abilities, to make them a bit more competitive with a hero’s base line abilities and mana pool. Items are another big area of this patch. Charged levels 5…
Kaivax-1970 submitted How to Access the Warcraft III: Reforged PTR 121 days ago

The Warcraft III: Reforged Public Test Realm (PTR) is now open for testing the next version of Warcraft III.

Please note: The PTR may not always be available, and is subject to closure at any time without warning.

To operate the PTR, simply follow these steps:

  1. Open the Battle.net desktop app and select the Warcraft III playscreen.
  2. Change the Version/Region to “Public Test Realm”.
  3. Activate the “Install” button.
  4. Once installed, select the “Play” button.

Please see our PTR Patch Notes for this version of Warcraft III.

Thank you!

Kaivax-1970 submitted Welcome -- Please Read 121 days ago

Hello!

Welcome to the General Discussion and Bug Report forum for the Warcraft III: Reforged Public Test Realm (PTR).

All posts in this forum are investigated by Blizzard Quality Assurance Analysts. Even if you don’t see a response, we’ve looked at your report.

Should you be experiencing technical issues with your computer, such as driver errors, please head over to the Technical Support forum. For other account issues please use the Blizzard Support site to resolve your issue. The Bug Forums are for bugs!

Forum Ground Rules

Please post respectfully as ALL posts and replies are subject to the Blizzard Code of Conduct.

Each player that comes to this forum is either looking for help, or making a goodwill effort to give us a heads up. Be kind to each other .

While we welcome feedback, this forum is not the appropriate location to discuss intended gameplay mechanics in depth. At times we may venture into discussion territory for the purposes of clarifying a report, but in general, feedback posts will be moved to our General Forums, where further discussion is encouraged.

Do not bump posts without adding new or relevant information to the initial report. Should you wish to report that an issue is still occurring, please make a new posting after a reasonable amount of time has passed.

Report each bug individually – We request that each bug you submit have its own posting, so that we can ensure a proper analyst investigates the contents of it. Bug “lists” need to be passed from one type of analyst to another, which can complicate getting validation on your report.

Please use the search feature at the top of our forum landing to find similar issues. Should you feel your issue is unique, or that related issues are non-relevant, please create a new posting. The exception to this is if the newest thread you can find is older than 2 months, and your issue is still active in the current patch. Please make sure to check our Known Issues List for your report before making a post on the forum.

Please post from the account that is experiencing the issue. It helps us more accurately diagnose any issues that you may be experiencing on the server side.

Bug Writing
When posting a bug, please begin with a one sentence Summary that clearly describes the bug. We should be able to understand the majority of the issue you are reporting by reading your Summary.

Good summary : The tooltip for the Footman’s Defend skill contains a typo.
Bad summary : Bug with defend

After your Summary, include a detailed report of the bug you experienced. Include as much relevant information as you can.

If you have steps and can reproduce them consistently, write them out. This will help our team in reproducing your report, getting into the hands of our developers all the faster.

Types of Bugs
Below are several categories of bug you may encounter during play. We have included the specific information we would like for each bug reported of this type.

Functionality/Design – You are expecting something in the game to work one way, and it’s working another way. This could include skills not functioning properly, computer AI behaving oddly, or a hero completely disappearing after using a skill.

Helpful info to include:

  • Whether you’re in menus or in game.
  • What races/units/maps are affected.
  • Proper name of functionality (tooltips, skill names, skin names etc).
  • Screenshot or video of what’s wrong. (uploaded to the file or media sharing site of your choice)

Compatability – If something is wrong with how the game is behaving with your hardware or peripherals, such as graphics not displaying properly, sounds playing incorrectly or not at all, freezes or performance loss.

Helpful info to include:

  • Whether you’re in menus or in game.
  • Provide your System information (DxDiag.txt or System Profiler) and Variables.txt (found in the Documents folder of our game)
  • Connectivity – Your client’s connection to our service is impacted, or you have issues dealing with login, grouping, matchmaking, chat, or any other issue related to the networking of our game.

Helpful info to include :

  • What region you are connecting to.
  • Run a Pathping and Tracert 4 if you suspect a network issue, and report your findings.

Crashes - When the game crashes, you may be provided with a text entry field, which sends a report directly to our bug database.

  • Provide us details of what you were doing at the time of the crash, as that can sometimes is the only information we have to identify hard-to-reproduce but critical issues.
  • Once you submit the report, you are provided a UUID code. While we will automatically receive your crash report, please feel free to report it here as well, including that UUID code in the posting.

Please Remember
The more specific you can be in any report made to us, the faster we can work towards resolving the issue. Thank you for taking the time to visit our forum and enjoy your stay in Azeroth!

Kaivax-1970 commented on Blizzard Developers Update deleted? 122 days ago
We’re currently working through a widespread issue with our news service. We’ll have the blog post up as soon as possible.
BlizzardEntertainment submitted Warcraft III: Reforged Developer Update 122 days ago

In our developer update, we share some insights into the work that's been done since launch and provide an overview of what's to come. We also share a deeper look at an upcoming feature and lay out plans for future updates from the team.

View Full Article

Kaivax-1970 submitted Hotfix Patch Underway -- May 14 127 days ago
At this time, we’re deploying a small patch to Warcraft III: Reforged that will update a server configuration. All players will be prompted to update the game, however, there should be no noticeable impact on gameplay with this hotfix.
Torelef-1910 commented on ALL Collections Deleted in new patch :( 141 days ago
Glad to hear its back! Did other people have their collections return?
Kaivax-1970 commented on Warcraft III: Reforged Version 1.32.4 Patch Notes 142 days ago

We’ve just released a hotfix patch to address several issues.

April 29, 2020
Bug Fixes

  • Fixed a bug that caused Multiplayer win totals for Collections to be set to zero.
  • Fixed a bug that prevented players in some regions from joining custom games.
  • Fixed a bug that prevented players in some regions from starting any game.
  • Single player custom games can again be created in the Russian locale.
  • Reduced Violence Mode is again enabled where required.
Warcraft3 commented on @Warcraft3 142 days ago

We've released a Warcraft III: Reforged update that includes bug fixes and many improvements to visuals, custom gam… https://t.co/27xmyq8aky

Torelef-1910 commented on ALL Collections Deleted in new patch :( 143 days ago
Thanks for the report Fist! We are looking into it
Kaivax-1970 commented on New patch? 143 days ago

New patch:

Warcraft III: Reforged Version 1.32.4 Patch Notes General Discussion
Warcraft III: Reforged Patch Notes Version 1.32.4 April 28, 2020 Art All Melee units and buildings have received a team color polish pass to increase vibrancy and gameplay readability. Female Demon Hunter scaled up to match closer with Male Demon Hunter’s silhouette. Waterfall changed to use Replaceable Textures. Its tint automatically adjusts in game based on the map tileset. Visual effect used for the first stage of buildings damage changed from smoke to fire for better readability. Adjus…
Kaivax-1970 submitted Warcraft III: Reforged Version 1.32.4 Patch Notes 143 days ago

Warcraft III: Reforged Patch Notes
Version 1.32.4
April 28, 2020

Art

  • All Melee units and buildings have received a team color polish pass to increase vibrancy and gameplay readability.
  • Female Demon Hunter scaled up to match closer with Male Demon Hunter’s silhouette.
  • Waterfall changed to use Replaceable Textures. Its tint automatically adjusts in game based on the map tileset.
  • Visual effect used for the first stage of buildings damage changed from smoke to fire for better readability.
  • Adjusted fire visual effects placements on the Townhall, Keep, and Castle for added readability during their damaged states.
  • Northrend Trees have been updated to match Classic visuals. There are now four visually distinctive tree wall sets:
    • Northrend Icy Tree Wall
    • Northrend Tree Wall
    • Snowy Tree Wall
    • Scorched Tree Wall
  • Footprints have been updated for the following groups:
  • Trolls have their own unique footprint.
  • Undead units with missing footprints are now fixed.
  • Vehicles now have continuous rolling footprint.
  • Fixed an issue with the Female Demon Hunter’s hero icon appearing incorrectly when disabled while in Demon form.
  • Tuskarr Trapper now throws his own spear when attacking.
  • Portrait animations have been updated for the following units: Peasant, Sorceress, High Elf, Lich, Dreadlord, Balnazzar, Mal’ganis, Keeper of the Grove, Night Elf Runner, Cenarius, Illidan (Demon Form), Tree of Life, Tree of Ages, Tree of Eternity, and their corrupted counterparts.
  • Reduced Violence updates:
  • Female Death Knight updated with correct visual effects for spell casting.
  • Ogre Magi no longer disappears in the middle of its attack animations.

Custom Games

  • Single Player mode has been re-enabled. This can be accessed from its own Create Games section in the Main Menu.
  • Fixed multiple crashes on custom games such as Custom Hero Survival.
  • Several fixes have been applied to Instance API natives related to unit attacks.
  • Blizzard.j and common.j are no longer considered when computing save checksums.

Editor

  • The “Export All” option in the Asset Manager now functions correctly.

Gameplay

  • Destructibles flagged as “Walkable” no longer cause desyncs between Classic and Reforged.
  • Reforged Troll mercenary unit selection circles are now smaller and more aligned with Classic.
  • All Neutral unit selection circles now properly match the Reforged unit models.
  • Creep camps are easier to see on the minimap.
  • Permanent morphing units, such as the Obsidian Statue, will no longer briefly display their disabled morph ability icon while transforming.

Graphics

  • Game lighting adjusted to improve Reforged readability and colors.

Sound

  • Doom Guards now have the correct sound effects for their air and ground attacks.
  • Forest, Dark, and Ice Troll Trappers will no longer play the Berserk sound effect when casting Ensnare in Reforged mode.
  • Alchemist facial animations and acknowledgement sounds updated.
  • Flesh Golem facial animations and acknowledgement sounds updated.

User Interface

  • Sepia tone backgrounds in Classic mode have been reverted.
  • The “Use Command Button for Hotkeys” on Mac now functions as expected.
Kaivax-1970 submitted MMR Changes 165 days ago

As part of our ongoing work on Warcraft III: Reforged, we’ve just made an update to our matchmaking system. There is now has a wider band between the lowest value and the highest tracked values. This allows for player skill to be more accurately represented, especially for very high skill players. With this change, a 5000 matchmaking rating (MMR) should now represent a player who is rated higher than 50% of all players.

Additionally, in the Free for All system, each player’s MMR will now be updated based on their placement in the game. Players in first and second will typically gain matchmaking rating while third and fourth will lose rating. However, the players in second and third will receive notably smaller MMR changes than first and fourth, and it is possible for second place to lose MMR or third place to gain MMR depending on the disparity of MMR between players in the game. This change should help increase matchmaking accuracy for Free for All games.

As this was a change to our internal systems, there will not be a patch for players to download. The update was automatic.

Thank you.

Torelef-1910 commented on No Collection progression 178 days ago
Hey Bischa! Which portrait are you not unlocking? Is it the Human 75 win one? Or can you not unlock any portraits?
Kaivax-1970 submitted Hotfixes -- March 23, 2020 179 days ago

We’ve just deployed a package of hotfixes to Warcraft III: Reforged.

Version 1.32.3
March 23, 2020
Hotfixes

  • Fixed an issue with customized spells that was crashing some popular custom maps.
  • Resolved an issue with Banewood Bog and Banewood Bog_LV that caused the wrong melee data to be used in gameplay.
    • Banewood Bog_LV is added back to the 4v4 Versus map pool.
  • Fixed an issue with item stacking that impacted some popular custom maps.
Torelef-1910 commented on Shift Key not working since yesterday's update 179 days ago
What OS are you guys on?
Torelef-1910 commented on Ancient of wars 183 days ago
Could you send us the replay? [email protected]
Torelef-1910 commented on Shift Key not working since yesterday's update 183 days ago
Are all of you guys using MAC? Or are some of you using PC?
Kaivax-1970 submitted Banewoodbog LV Disabled 183 days ago
Banewoodbog LV Disabled Bug Report
Greetings Denizens of Azeroth, Since the patch yesterday, we’ve noticed that Banewoodbog LV is not a true melee map due to a change to the map that removed the melee ruleset. To alleviate the impact to the players, we are going to disable the map from the melee map pool until we resolve the issue. Thanks, Torelef
Torelef-1910 submitted Banewoodbog LV Disabled 183 days ago

Greetings Denizens of Azeroth,

Since the patch yesterday, we’ve noticed that Banewoodbog LV is not a true melee map due to a change to the map that removed the melee ruleset. To alleviate the impact to the players, we are going to disable the map from the melee map pool until we resolve the issue.

Thanks,
Torelef

Older posts