✅ Testing of Patch 1.33 has completed ⚙️ Updates begin August 17, 10 AM PDT 🛠 Maintenance expected to take 4-8 hour… https://t.co/GLm4PYLd9L
We’re completing our testing of Patch 1.33, and we plan to deploy this update on Wednesday, August 17.
We expect to take the game offline at about 10:00 a.m. PDT on August 17, and we expect maintenance for this patch to take 4-8 hours.
Thanks again to everyone who tested the patch on our PTR and provided feedback in our PTR Discussion and Feedback forum. We really appreciate it!
InsaneMst:
I have experienced some issues with an error thrown by the World Editor in PTR 1.33 patch: invalid object id. This error happens sometimes with default HD units that have no counterparts in SD mode.
Hello.
Can you please specify a test map and steps we might take to reproduce this error?
Thank you!
We have now closed the 1.33 test environment for public testing. We will continue our 1.33 testing internally, and we’ll let you know when we’re ready to patch the live game. Thank you very much for all of your testing and feedback.
In about 15 minutes, at 10:30 a.m. PDT, we’re going to deploy hotfixes to the PTR that should address the following:
- Fixed an issue where the Terrain Palette would crash the editor in both SD and HD modes.
- Fixed an issue where the FileAliases.JSON had incorrect file paths for some textures.
Thank you very much for all of your testing and feedback!
Is that the SD or the HD editor? Thank you.
Hello. Can you elaborate on the steps required to reproduce this, with your example map “Enblightened”? Thank you!
And we’re done!
With the new PTR build that is now available for testing:
- Improved !Stats functionality to show the following [Battletag#1111] W:x L:x MMMR:x
- Typing in “!stats” will now show your current stats.
- Custom Games are now global and can now be filtered by ping from all regions.
- Camera Zoom option is now added into the game.
- Players can now update their zoom through their wheel up or wheel down or using PGUP and PGDN on the keyboard.
- New slider option in the game menu which will set your camera height at the start of the game. Players also have the option to adjust it higher or lower as they choose via mouse wheel or keyboard.
- Fixed an issue with music not playing in the game.
- Various localization and layout fixes in different locales.
- Leaderboards has been updated with a friends filter.
- Your account in the leaderboard will now be highlighted with a gold bar.
- Player profiles have been updated to include more match history data.
- Fixed an issue where players could not access campaign portraits from the player profile.
- Added an error message in the editor for Players that that have custom fx baked on an older version of popcorn.
Looking ahead, we expect to close the PTR on July 18. Thereafter, we will do additional internal-only testing before the final release of the patch.
Same as before. Happening now. We’ll be back soon.
Patch 1.33.0 Build 18931 is now available. This build includes:
- Added !Stats functionality for players in the game (example: !stats Username) to pull up win / loss of the race they are currently playing in the game. Only works in an auto-matched game.
- Added a proxy server for PTR where EU players will be placed into the AMS (Amsterdam) server when auto-matching.
- Added a proxy server for the PTR in ORD (Chicago) to mitigate in-game latency in cross realm, specifically EU to NA.
- Fixed a crash related to PopcornFX when trying to load an FX baked on an older version of Popcorn. Game will not crash, but the asset will not load until players rebuild their asset to the version 2.5.1.63447 of Popcorn.
- Fixed an issue where AT rating was using the wrong rating.
- Fixed an issue where team MMR was being read out of solo MMR.
- Localization fixes
We intend to take the PTR offline for maintenance later today, at about 11:00 a.m. PDT. During this time, we’ll apply some bugfixes, server improvements, and localization updates.
Can you please try using the raw pkfx and let us know if it works? We’re getting close.
Hello. We’d like to debug this issue.
Retera:
custom maps that use the HD graphics mode will not run if the map includes a custom PKB emitter
Specifically which map are you using?
The PTR is back and updated.
In the new build,
- Fixed an issue where voice lines were not playing on Classic Graphics.
- Fixed an issue where leaderboards were showing the wrong ranked badges.
- Added visual polish to ranked badges.
- Fixed FFA visually counting 2nd place as a win.
- Fixed an issue where players could get stuck in an infinite load when waiting for the score screen.
- Updated Leaderboards and Player Profiles to support multiple seasons.
We intend to take the PTR offline for maintenance later today, at about 11:00 a.m. PDT. During this time, we’ll apply a number of bugfixes, and we expect the PTR to resume availability after an hour or so.
TheTitan65:
an issue in the campaign when I ran out of the game real quick, the audio for all my troops and sound effects stop working
It’s possibly fixed in today’s new PTR build.
PTR Maintenance Today - June 16
PTR Discussion and Bug Report
The new build is now available. Updates include: Various Match History and Versus UI fixes and polish. Updated PTR Season 1 to end on June 20 for testing purposes. Fixed a sound crash that could follow a device change. Fixed a sound echo that occurred when multiple sound lines played. Fixed an issue where balance data was out of date. Fixed an issue that periodically prevented players from joining into auto-matched games.
Please let us know in the PTR forum.
The new build is now available.
Updates include:
- Various Match History and Versus UI fixes and polish.
- Updated PTR Season 1 to end on June 20 for testing purposes.
- Fixed a sound crash that could follow a device change.
- Fixed a sound echo that occurred when multiple sound lines played.
- Fixed an issue where balance data was out of date.
- Fixed an issue that periodically prevented players from joining into auto-matched games.
We intend to take the PTR offline for maintenance in one hour, at about 11:00 a.m. PDT. During this time, we’ll be fixing bugs and applying some fixes to visuals.
We have a new update in the works which brings Ranked and Unranked play, Leaderboards, Player Profiles, and more.
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The first of multiple updates coming this year for Warcraft III: Reforged. Patch 1.33.0 will include: ⚔️ Ranked P… https://t.co/OvmVNy6IfL