Warcraft3 commented on @Warcraft3 8 hours ago

Our latest Warcraft III: Reforged patch includes changes and bug fixes for the campaign, multiplayer, and more. https://t.co/HLogSbEZ3v

Kaivax-1970 submitted New Patch Going Out - Version 1.32.2 9 hours ago

I’ve unpinned the 1.32.1 patch notes thread from the pins above, and I added the 1.32.1 patch notes this new 1.32.2 thread:

Warcraft III: Reforged Patch Notes - Version 1.32.2 General Discussion
Warcraft III: Reforged Patch Notes Version 1.32.2 February 24, 2020 Changes and Bug Fixes Campaign Audio levels for some dialogue have been adjusted. The animations, triggers, and cameras for some cutscenes have been tweaked. Fixed multiple campaign missions that had units appear invisible. Multiple inventory issues have been fixed for the Rexxar campaign. Fixed multiple bugs throughout the Reign of Chaos and The Frozen Throne Campaigns Updated the cutscene cinematic panel to transition c…
Kaivax-1970 submitted Warcraft III: Reforged Patch Notes - Version 1.32.2 9 hours ago

Warcraft III: Reforged Patch Notes

Version 1.32.2

February 24, 2020

Changes and Bug Fixes

  • Campaign
    • Audio levels for some dialogue have been adjusted.
    • The animations, triggers, and cameras for some cutscenes have been tweaked.
    • Fixed multiple campaign missions that had units appear invisible.
    • Multiple inventory issues have been fixed for the Rexxar campaign.
    • Fixed multiple bugs throughout the Reign of Chaos and The Frozen Throne Campaigns
    • Updated the cutscene cinematic panel to transition cleanly between conversations.
    • Fixed issues making Twilight of the Gods in the Reforged campaign easier to complete than intended.
    • Tyrande’s inventory will no longer be absent on the Daughters of the Moon and The Awakening of Stormrage missions in the Classic campaign.
  • Custom Games
    • Fixed multiple missing assets that were impacting Custom Games.
    • The Custom Games list has been updated to better optimize searching.
  • Gameplay
    • Fixed an issue where if a player quit multiple games and switched graphic settings, the user would get a “Match Found” but the game wouldn’t start.
    • The Female Demon Hunter now uniquely metamorphosizes to her own model.
    • Fixed an issue with Tranquil Paths where creeps were invisible.
    • Updated the Firelord’s Incinerate ability icon in Reforged. It can still be auto-cast as normal.
    • Guardian Golem now has an auto-attack impact sound.
    • Fixed an issue where the Blademaster was immune to non-magic abilities like Ensnare while using the Bladestorm ability.
    • Lady Vashj has a small update to her head to address her human ears.
    • Succubus models are now visually distinct.
    • Fixed an issue where new Reforged death sounds were playing in Classic Mode.
    • Three maps have been temporarily removed from their respective map pools due to instability: Ruins of Stratholme (3v3), Banewood Bog LV (4v4), and Fountain of Manipulation (FFA). They may return once the issue has been resolved.
  • Interface
    • Players are now able to leave the matchmaking queue in versus mode.
    • Fixed an issue with team members entering a broken state when cancelling queue while the team is disbanded.
    • When a player leaves a match, remaining players no longer receive the additional message “Blizzard has left the game.”
    • Transitioning from cinematics to a mission no longer briefly displays campaign selection.
    • Battletags now consistently show for team invites in the user interface.
    • Map Vetos now save for Versus FFA Mode.
    • Ultra-Widescreen is now a viable option in the options menu.
    • The Grid Hotkey option now works correctly for campaign and hero units.
    • Multiple localization fixes for text, subtitles, and truncation have been addressed in campaign and online play.
    • Added Squelching to chat channel functionality.
    • Fixed multiple portrait issues with units in both campaign and online play.
  • Editor
    • Fixed an issue where melee-only abilities were showing up as hidden in the editor when using custom data.
  • System
    • Fixed a crash that could occur while playing campaign, versus, or custom games with the ‘Low’ texture setting.
    • Fixed a crash that could occur in systems with a high number of logical processors.

Warcraft III: Reforged Patch Notes
Version 1.32.1
February 6, 2020

Changes and Bug Fixes

  • Campaign
    • Players should no longer be met with a “defeat” screen after loading into a mission.
    • Audio levels for some dialogue have been adjusted.
    • The animations, triggers, and cameras for some cutscenes have been tweaked.
    • Disconnecting or logging out will no longer change the save file folder.
    • Fixed a number of issues that would block progression or not give credit for completing missions.
      Developer’s note: Updating a map for these types of fixes invalidates prior saves. This is similar to how replays from prior game client versions no longer work. Campaign progress will not be lost.
  • Custom Games
    • Multiboards should no longer crash custom games.
    • Joining lobbies for the same map no longer creates duplicate versions of the map.
      Developer’s note: This also resolves disconnects from improper map names.
  • Gameplay
    • The rendering of Classic mode has been updated.
    • Resolved an issue with hitching when constructing buildings or training units for the first time.
    • Fixed Ziggurat upgrade animation in Reforged mode.
    • Adjusted animations and portraits for multiple units and buildings.
    • Units completing training while off-screen again have voices.
    • Starting locations are again obscured by the fog of war.
  • Interface
    • Whispers now include the name of the sender.
    • Locale settings for audio and subtitles can now be adjusted independently in Battle .net prior to launching the game.
    • Non-Latin glyphs no longer overlap.
    • A tooltip now displays when hovering over truncated text.
    • Chat keeps up with the latest messages.
    • Heroes on the match results screen are now contained by boundaries.
    • All menus are now distinct between Classic and Reforged graphic settings.
      Developer’s note: We’ve implemented a temporary solution to better inform whether you are playing in Reforged or Classic mode, by applying a sepia tone to the background images for Classic.
Warcraft3 commented on @Warcraft3 3 days ago

RT @DreamHackWC3: Day 1 - lets gooooo!! 🤩 👉 https://t.co/cW2IBAFIaG https://t.co/BET49AyZen

Warcraft3 commented on @Warcraft3 4 days ago

RT @DreamHackWC3: TOMORROW IT BEGINS! Our very first stop in the DreamHack Warcraft III Open 😍 Big thanks to @impellek for this nerd chil…

Torelef-1910 commented on Bad latency - but there's no network between the clients 5 days ago
How is the ping once you get in game?
Warcraft3 commented on @Warcraft3 5 days ago

RT @CarBotAnimation: Warcrafts EP 1 'in the dark of the knight' https://t.co/4vsAykjsJp

Torelef-1910 commented on Instant Defeat when progressing to new missions 17 days ago
When you open the game do you go straight to campaign, or do you go to custom games first? How often are you encountering this issue?
Torelef-1910 commented on There are no portraits 17 days ago
There is currently a bug where you do not get credit for beating the second Rexxar mission. To get your achievement use the “allyourbasearebelongtous” cheat on that mission, it should give it to you.
Torelef-1910 commented on Heroes Tab 17 days ago
Thanks for the callout Vortex and great find.
Torelef-1910 commented on Collection - Campaign Portraits Hard Mode 17 days ago
Yes, if you want the portrait right now, the cheat should help you get it.
Torelef-1910 commented on Instant Defeat when progressing to new missions 17 days ago
The saves from the old patch not working is intended functionality unfortunately. But the auto-defeat when continuing is not. Were you doing anything odd besides just playing through the missions normally? What difficulty where you on?
Torelef-1910 commented on Collection - Campaign Portraits Hard Mode 17 days ago
The allyourbasearebelongtous cheat should give you the credit for the second mission, and that will count towards your campaign/portrait progress. It is a known issue on Hard and the bug report is in. Thanks friends.
Torelef-1910 commented on Custom Game Maps 17 days ago

We’ve been seeing reports of this pretty commonly across the bug report forums. There seems to be a work around of deleting old maps from TFT/RoC and then reinstalling Reforged. It is a fix that is working for most people but not everyone. Give it a try and let us know if that fixes the issue for you.

Torelef-1910 commented on Rexxar campaign missing 17 days ago
For clarity, Leviathan. It was only broken in Classic mode, it was always working as intended for Reforge users.
Torelef-1910 commented on Rexxar campaign missing 18 days ago
Thats valid feedback GriM/Xelfire! I’ll pass it along. Thanks for the reports guys.
Torelef-1910 commented on Rexxar campaign missing 18 days ago
The final two Orc prologue missions are Reforged Mode only. I’m glad we were able to resolve the Rexxar mission issue!
Torelef-1910 commented on Rexxar campaign missing 18 days ago
Hey GriM, this issue should have been fixed with this patch. I would try beating the last mission again (or using allyourbase cheat) and you should unlock Rexxar campaign! Let me know if that works for you.
Warcraft3 commented on @Warcraft3 18 days ago

Catch up on the history of Warcraft and prepare to take up arms in the Warcraft III: Reforged single-player campaig… https://t.co/OrsKRwSJWw

Kaivax-1970 submitted Warcraft III Version 1.32.1 Patch Notes 18 days ago

Warcraft III: Reforged Patch Notes
Version 1.32.1
February 6, 2020

Changes and Bug Fixes

  • Campaign
    • Players should no longer be met with a “defeat” screen after loading into a mission.
    • Audio levels for some dialogue have been adjusted.
    • The animations, triggers, and cameras for some cutscenes have been tweaked.
    • Disconnecting or logging out will no longer change the save file folder.
    • Fixed a number of issues that would block progression or not give credit for completing missions.
      Developer’s note: Updating a map for these types of fixes invalidates prior saves. This is similar to how replays from prior game client versions no longer work. Campaign progress will not be lost.
  • Custom Games
    • Multiboards should no longer crash custom games.
    • Joining lobbies for the same map no longer creates duplicate versions of the map.
      Developer’s note: This also resolves disconnects from improper map names.
  • Gameplay
    • The rendering of Classic mode has been updated.
    • Resolved an issue with hitching when constructing buildings or training units for the first time.
    • Fixed Ziggurat upgrade animation in Reforged mode.
    • Adjusted animations and portraits for multiple units and buildings.
    • Units completing training while off-screen again have voices.
    • Starting locations are again obscured by the fog of war.
  • Interface
    • Whispers now include the name of the sender.
    • Locale settings for audio and subtitles can now be adjusted independently in Battle .net prior to launching the game.
    • Non-Latin glyphs no longer overlap.
    • A tooltip now displays when hovering over truncated text.
    • Chat keeps up with the latest messages.
    • Heroes on the match results screen are now contained by boundaries.
    • All menus are now distinct between Classic and Reforged graphic settings.
      Developer’s note: We’ve implemented a temporary solution to better inform whether you are playing in Reforged or Classic mode, by applying a sepia tone to the background images for Classic.
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