Today: Fixed an issue where certain custom campaign paths would crash the game. Fixed an issue where IGR clients could not start the game.
BlizzardEntertainment submitted Warcraft III: Reforged Patch 1.35.0 Now Live 7 days ago

The latest patch is now live and includes Custom Campaigns, Balance Updates, Map Pool Updates, and more.

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Warcraft III: Reforged Patch Notes
Version 1.35.0 Build 19844
January 19, 2023

Patch 1.35.0 features:

  • Custom Campaigns
  • Balance update
  • Map Pool updates
  • Leaderboard fixes
  • Season Roll updates
  • Additional improvements and bug fixes

Thank you to all community content creators for creating new maps and updating old maps!

Custom Campaigns

Players can now download Custom Campaigns to play or create their own.

  • Some Custom Campaigns can be played using either Reforged or Classic art.
  • Reworked frontend menu. Campaigns are now located under the “Single Player” menu.
  • Custom campaigns now track the difficulty a mission was completed on.
  • “Load saved game” menu can now reload custom campaign save files.
  • Added informational prompt to show users where to install campaign files to.
  • Added “Is Cinematic” option to the campaign editor to change campaign buttons to use the camera thumbnail instead of difficulty progression.
  • Added campaign thumbnail preview support to Reforged.
  • Added ambient sound support to Reforged.
  • Added WebM support for campaign backgrounds. For legacy custom campaigns that previously used 3D backgrounds, a WebM can be used to replace that background in the WebUI.
  • Custom campaign list menu now auto-refreshes upon resuming game window focus.
  • Added support for custom movies in Warcraft III/Movies. This is file format dependent, a VP9 encoded AVI file, with an MP3 for audio in Warcraft III/Movies/Audio.
  • Added Friends presence support for Custom Campaigns.
  • Updated default campaign backgrounds to reforged style.
  • Added user presence for Custom Campaigns
  • Added rich/color formatted text support to custom campaign menus.
Ranked Play
  • The Season will roll on January 19, 2023 when Patch 1.35.0 goes live. We initially plan for this season to last one year, but we may adjust the end date based on player feedback.
  • MMR for all races and modes will be reset during the season rollover.
  • Players will begin the new season with placement matches.
  • Updated the Map Pool in 1v1,2v2,4v4 and FFA.
  • Leaderboard caching has been updated to be more responsive.
  • The Leaderboard will now update correctly.
Balance

This balance update began with a wide range of changes the team wished to test – some more experimental than others. Our approach to this patch was to first take a look at various community feedback with the goal of diversifying strategy and reducing frustration. We then watched and read a community posts, and we played a great deal of multiplayer matches on the ladder with player feedback in mind. We then analyzed game data.

To find out what ultimately would work, we put many changes into a PTR build as early as possible, and then playtested and calibrated further.

Regarding the Siege Engine rework, we wished to experiment with giving the unit an alternative role other than merely killing buildings (in 1v1). Ultimately, it ended up overlapping too much with other Human units, and due to the loss of its Fortify armor, became less unique. We may revisit the Siege Engine at another time.

We want to thank all the community members who put their time and energy into providing feedback during the PTR. We read your online posts and watched your videos, and found it all very helpful.

General
  • All Altar Heroes gold cost were reduced from 425 to 400.
  • Revive Time Factor reduced from 0.65 to 0.6.
    • Now: 33s / 66s / 99s / 110s (was 36s / 72s / 107s / 110s)
Human
  • Blacksmith lumber cost reduced from 60 to 40.
  • Peasant HP increased from 230 to 240.
  • Spellbreaker armor increased from 2 to 3.
  • Control Magic requirement changed from T2 to T3.
  • Siphon Mana Drain rate reduced from 15/30/45 to 15/25/40.
  • Polymorph cost reduced from 220 mana to 200 mana.
  • Mechanical Critter sight range increased from 350 to 500.
  • Siege Engine barrage damage increased from 14 to 16.
  • Siege Engine no longer decreases in unit level when getting the barrage upgrade.
  • Mass Teleport Cooldown increased from 20 to 30 seconds.
  • Staff of Sanctuary cost reduced from 250 to 200.
  • Orb of Fire damage reduced from +7 to +5.
  • Orb of Fire cost reduced from 325 to 250.
Orc
  • Headhunter build time increased from 20 to 22 seconds.
  • Blademaster Mirror images now do 15% of the Blademaster’s base damage .
  • Blademaster Mirror images now give XP relative to their level (Lvl 1: 12xp / Lvl 2: 20xp / Lvl 3: 30xp / Lvl 4: 42xp / Lvl 5: 57xp / Lvl 6: 75xp).
  • Troll Batriders Liquid Fire no longer prevents repairs but now reduces the repair rate by 75% .
  • Endurance Aura movement speed bonus reduced from 0.1/0.2/0.3 to 0.1/0.15/0.2.
  • Stasis Trap activation delay reduced from 9 to 7 seconds.
  • Brute Strength bonus increased from 100 to 125 HP.
  • Bladestorm cooldown reduced from 180 to 120 seconds.
  • Great Hall build time reduced from 150 to 140 seconds.
Night Elf
  • Tranquility cooldown increased from 60 seconds to 120 seconds.
  • Starfall cooldown reduced from 180 seconds to 120 seconds.
  • Starfall mana cost reduced from 200 to 150 mana.
  • Entangle duration on units reduced from 9/18/30 to 9/17/25.
  • Thorn Aura increased from 0.1/0.2/0.3 to 0.15/0.30/0.45.
  • Mountain Giants now start with +2 armor.
  • Harden Skin damage reduction reduced from 12 to 8.
  • Ultravision now requires tier 2.
  • Immolation mana drain reduced from 7 to 6.
  • Immolation damage interval reduced from 1 to 0.5 seconds.
  • Immolation damage was reduced from 10/15/20 to 8/12/180 (16/24/36 DPS).
  • Immolation mana cost reduced from 35 to 30 (Activision Cost: 20 Mana Required: 10).
  • Druid of the Talon Crow form now does piercing damage.
  • Druid of the Talon Crow Damage base damage reduced from 34 to 26.
  • Druid of the Talon crow form mana cost reduced from 50 to 25.
  • Druid of the Claw starting mana reduced from 125 to 100.
Undead
  • Anti-Magic Shield can now receive the same summon magic damage inflicted by dispel, purge, and abolish magic.
  • Unholy Aura movement speed bonus reduced from 0.1/0.175/0.25 to 0.1/0.15/0.2.
  • Animated Dead corpses can now be killable and have diseased cloud if researched.
  • Death Knight’s animated dead corpses are no longer dispellable.
  • Disease cloud reduced from 90 to 75 seconds.
  • Obsidian Statue level increased from 2 to 3.
  • Obsidian Statue spirit touch mana restore reduced from 3 to 2.
  • Haunted Goldmine build time increased from 100 to 110 seconds.
  • Dark Ritual cooldown reduced from 25 to 20 seconds.
  • Dark Ritual mana return reduced from 33/66/100 to 33/55/80.
Items
  • Wand of Illusion reduced from 3 to 2 charges.
  • Wand of Mana increases mana steal from 50 to 65.
  • Legion Doom-Horn movement speed bonus reduced from 0.075 to 0.05.
  • Ancient Janggo of Endurance speed bonus reduced from 0.075 to 0.05.
Bugfixes and Improvements
  • Fixed an issue where early leavers could result in unprocessed matches.
  • Fixed an issue with models and textures not loading properly when switching between different custom maps, and graphics.
  • Added additional zoom levels (1750,2100,2250).
  • Fixed an issue where if you zoomed out too far on specific maps the player would lose visibility.
  • Can now view other players’ profiles from arranged match history.
  • Fixed an issue where quitting a singleplayer game sends the player to the load saved games.
  • Fixed an issue where saving a custom campaign resets string data.
  • Fixed an issue with custom campaign loading screen text being misaligned.
  • Fixed an issue where the custom game list names bleed into the ping category.
  • Fixed an issue where the editor would crash upon saving a campaign without a map opened.
  • Fixed an issue where the world editor would crash when editing the damage/defense table.
  • Removed the character requirement for report description.
  • Fixed an issue where clan ranks were visually displayed incorrectly.
  • Added notification indicator when receiving a social request.
  • Fixed an issue with leaderboards not updating.
  • Fixed occasional crashes when loading into a map with high object counts.
  • Fixed a custom campaigns crash upon reloading into the campaign map.
  • Fixed disc space error when trying to start a custom campaign mission.
  • Fixed variable difficulty flag not being respected on custom campaigns.
  • Fixed campaign thumbnail in editor not displaying.
  • Fixed a Player Profile issue where viewing another player’s profile would occasionally display that they are a member of your clan even if they are not.
  • Prevented loading of custom campaigns named the same as official campaigns to prevent save stomping.
  • Fixed an issue where players where the client would freeze changing zones in the Founding of Durotar Campaign.
Kaivax submitted Patch 1.35 Coming January 19 13 days ago

We will release patch 1.35 on Thursday, January 19. This patch includes Custom Campaigns, Map Pool updates, Leaderboard fixes, Season Roll updates, and a major balance update.

You can read more about the balance update in our PTR forum here, and if you’d like to test it out before Thursday, switch over to our PTR Test region in the Battle.net launcher and give it a spin.

We really appreciate all of your testing and feedback!

Today, we applied Build 19836 to the PTR, which we intend to be our final iteration on balance for 1.35.

The Warcraft III development team is now focused on bug fixing.

Please keep in mind that when patch 1.35 goes live, all ladder ranks will be reset for the new season and players will play their placement matches.

Thank you for continuing this journey with us!

New Changes in this Build

General

  • Revive Time Factor reduced from 0.65 to 0.6.

Orc

  • Blademaster Mirror images now give XP.

Human

  • Mortar Team HP reverted from 380 to 360.

Night Elf

  • Keeper of the grove entangle duration increased from 9/18/30 to 9/17/25.
  • Immolation initial mana cost reduced from 35 to 30.

Undead

  • Frost Nova damage cap reverted.
  • Dark Ritual cooldown reduced from 25 to 20 seconds.
  • Dark Ritual mana return reduced from 33/66/100 to 30/50/75.

Bugfixes:

  • Fixed an issue with models and textures not loading properly when switching between different custom maps, and graphics.
Previous PTR Changelog

General

  • Tavern Revive cost increased by 5% at all levels.
  • All Altar Heroes gold cost were reduced from 425 to 400.
  • Revive Time Factor reduced from 0.65 to 0.6.

Human

  • Holy Light cooldown reduced from 5 to 4 seconds.
  • Blacksmith lumber cost reduced from 60 to 50.
  • Blacksmith lumber cost reduced from 60 to 40.
  • Peasant HP increased from 230 to 240.
  • Spellbreaker armor increased from 2 to 3.
  • Control Magic requirement changed from T2 to T3.
  • Siphon Mana Drain rate reduced from 15/30/45 to 15/25/40.
  • Polymorph cost reduced from 220 mana to 200 mana.
  • Mechanical Critter sight range increased from 350 to 500.
  • Siege Engine now has heavy armor.
  • Siege Engine can now attack units.
  • Siege Engine base damage reduced from 44 to 22.
  • Siege Engine armor changed from heavy to medium.
  • Siege Engine barrage damage increased from 14 to 16.
  • Siege Engine no longer decreases in unit level when getting the barrage upgrade.
  • Mass Teleport Cooldown increased from 20 to 30 seconds.
  • Mortar Team HP increased from 360 to 380.
  • Animal War Training no longer has Castle requirement.
  • Staff of Sanctuary cost reduced from 250 to 200.
  • Orb of Fire damage from +7 to +10.
  • Orb of Fire damage reduced from +7 to +5.
  • Orb of Fire cost reduced from 325 to 250.

Orc

  • Headhunters cost increased from 140 to 160 and lumber cost increased from 20 to 30.
  • Headhunter build time increased from 20 to 22 seconds.
  • Blademaster Mirror images now do 10% of the Blademaster’s base damage.
  • Blademaster Mirror images now do 25% of the Blademaster’s base damage.
  • Blademaster Mirror images now do 15% of the Blademaster’s base damage.
  • Mirror images now give XP.
  • Troll Batriders Liquid Fire no longer prevents repairs but now reduces the repair rate by 75%.
  • Endurance Aura movement speed bonus reduced from 0.1/0.2/0.3 to 0.1/0.15/0.2.
  • Stasis Trap activation delay reduced from 9 to 7 seconds.
  • Witch Doctor Healing Wards increased from 5 to 10 HP.
  • Brute Strength bonus increased from 100 to 150 HP.
  • Brute Strength bonus increased from 100 to 125 H.
  • Bladestorm cooldown reduced from 180 to 120 seconds.
  • Great Hall build time reduced from 150 to 135 seconds.
  • Great Hall build time reduced from 150 to 140 seconds.
  • Farseer Feral Spirit mana cost increased from 75 to 85.
  • Farseer Chain Lighting mana cost was reduced from 120 to 110.

Night Elf

  • Tranquility cooldown increased from 60 seconds to 120 seconds.
  • Starfall cooldown reduced from 180 seconds to 120 seconds.
  • Starfall mana cost reduced from 200 to 150 mana.
  • Entangle duration on units reduced from 9/18/30 to 9/16/24.
  • Entangle duration on units reduced from 9/18/30 to 9/17/25.
  • Thorn Aura increased from 0.1/0.2/0.3 to 0.15/0.30/0.45.
  • Mountain Giants now start with +2 armor.
  • Harden Skin damage reduction reduced from 12 to 8.
  • Ultravision now requires tier 2.
  • Immolation mana drain reduced from 7 to 5.
  • Immolation Damage per Interval increased from 10/15/20 to 15/20/25.
  • Immolation mana drain reduced from 7 to 6.
  • Immolation damage interval reduced from 1 to 0.5 seconds.
  • Immolation damage was reduced from 10/15/20 to 8/12/180 (16/24/36 DPS).
  • Immolation initial mana cost reduced from 35 to 30.
  • Druid of the Talon Crow form now does piercing damage.
  • Druid of the Talon Crow Damage base damage reduced from 34 to 26.
  • Druid of the Talon crow form mana cost reduced from 50 to 25.
  • Druid of the Claw starting mana reduced from 125 to 100.

Undead

  • Ghoul Frenzy now adds 30HP to ghouls’ base health.
  • Anti-Magic Shield can now receive the same summon magic damage inflicted by dispel, purge, and abolish magic.
  • Unholy Aura movement speed bonus reduced from 0.1/0.175/0.25 to 0.1/0.15/0.2.
  • Animated Dead corpses can now be killable and have diseased cloud if researched.
  • Death Knight’s animated dead corpses are no longer dispellable.
  • Disease cloud reduced from 90 to 75 seconds.
  • Obsidian Statue level increased from 2 to 3.
  • Obsidian Statue spirit touch mana restore reduced from 3 to 2.
  • Haunted Goldmine build time increased from 100 to 120 seconds.
  • Haunted Goldmine build time increased from 100 to 110 seconds.
  • Lich Frost Nova Damage reduced from 50/100/150 to 40/80/130.
  • Lich Frost Nova now has a damage cap of 400/800/1200 (8 units).
  • Lich Dark Ritual cooldown increased from 15 seconds to 25 seconds.
  • Dark Ritual cooldown reduced from 25 to 20 seconds.
  • Dark Ritual mana return reduced from 33/66/100 to 33/55/80.

Items

  • Wand of Mana increases mana steal from 50 to 75.
  • Circlet stats reduced from +2 to all stats to 1/1/2 but players can click to toggle the item to add an additional 1 stat to any attribute.
  • Wand of Illusion reduced from 3 to 2 charges.
  • Wand of Mana increases mana steal from 50 to 65.
  • Legion Doom-Horn movement speed bonus reduced from 0.075 to 0.05.
  • Ancient Janggo of Endurance speed bonus reduced from 0.075 to 0.05.

Bugfixes & Improvements

  • Fixed an issue with models and textures not loading properly when switching between different custom maps, and graphics.
  • Added additional zoom levels (1750,2100,2250).
  • Fixed an issue where if you zoomed out too far on specific maps the player would lose visibility.
  • Can now view other players’ profiles from arranged match history.
  • Fixed an issue where quitting a singleplayer game sends the player to the load saved games.
  • Fixed an issue where saving a custom campaign resets string data.
  • Fixed an issue with custom campaign loading screen text being misaligned.
  • Fixed an issue where the custom game list names bleed into the ping category.
  • Fixed an issue where the editor would crash upon saving a campaign without a map opened.
  • Fixed an issue where the world editor would crash when editing the damage/defense table.
  • Removed the character requirement for report description.
  • Fixed an issue where clan ranks were visually displayed incorrectly.
  • Added notification indicator when receiving a social request.
  • Fixed an issue with leaderboards not updating.
  • Fixed occasional crashes when loading into a map with high object counts.
  • Fixed custom campaigns specific crash upon reloading into the campaign map.
  • Fixed disc space error when trying to start a custom campaign mission.
  • Fixed variable difficulty flag not being respected on custom campaigns.
  • Fixed campaign thumbnail in editor not displaying.
  • Player Profile: Viewing another player’s profile would occasionally display that they are a member of your clan even if they are not.
  • Prevented loading of custom campaigns named the same as official campaigns to prevent save stomping.
  • Fixed an issue where players where the client would freeze changing zones in the Founding of Durotar Campaign.
Kaivax commented on Warcraft III: Reforged PTR - Version 1.35.0 22 days ago

PTR Build 19805

We’ve just updated the PTR with a new build. Reminder: all updates are subject to change. Please keep in mind that some of these changes are more experimental than others.

Balance

General

  • Reverted Tavern revive cost 5% increase.

Orc

  • Reverted Headhunter lumber cost from 30 to 20.
  • Headhunter build time increased from 20 to 22 seconds.
  • Blademaster Mirror images damage increased from 10 to 15% of the Blademaster’s base damage.
  • Great Hall build time reduced from 150 to 140 seconds.
  • Brute Strength bonus reduced from 150 to 125 HP.
  • Farseer Feral Spirit mana cost increased from 75 to 85.
  • Farseer Chain Lighting mana cost was reduced from 120 to 110.

Human

  • Siege Engine armor reverted back to fortify.
  • Siege Engine targeting change reverted back to only structures.
  • Animal War Training reverted back to having Castle requirement.
  • Orb of Fire damage reduced from +10 to +5.
  • Orb of Fire cost reduced from 325 to 250.

Night Elf

  • Immolation mana drain per tick increased from 5 to 6.
  • Immolation damage was reduced from 10/15/20 to 8/12/18.
  • Druid of the talon crow form mana cost reduced from 50 to 25
  • Druid of the claw starting mana reduced from 125 to 100

Undead

  • Lich Frost Nova Damage reverted back to 50/100/150
  • Lich Frost Nova now has a damage cap of 400/800/1200 (8 units)
  • Lich Dark Ritual cooldown increased from 15 seconds to 25 seconds
  • Haunted Goldmine build time reduced from 120 to 110 seconds

Items

  • Circlet of Nobility toggle functionality change reverted (Will give +2 to all stats again)
  • Wand of Mana Steal reduced from 75 to 65

Improvements and Bugfixes

  • Added additional zoom levels (1750,2100,2250)
  • Can now view other players’ profiles from arranged match history
  • Fixed an issue where if you zoomed out too far on specific maps the player would lose visibility
  • Fixed an issue where quitting a singleplayer game sends the player to the load saved games
  • Fixed an issue where saving a custom campaign resets string data
  • Fixed an issue with Custom Campaign loading screen text being misaligned
  • Fixed an issue where the custom game list names bleed into the ping category
  • Fixed an issue where the editor would crash upon saving a campaign without a map opened
  • Fixed an issue where the world editor would crash when editing the damage/defense table
Kaivax commented on Warcraft III: Reforged PTR - Version 1.35.0 41 days ago

We’ve just updated the PTR with a new build.

Changelog

All updates are subject to further change. Please keep in mind that some of these changes are more experimental than others.

Balance
Altar Heroes

  • Gold cost reduced from 425 to 400 on all altar heroes.

Orc

  • Reverting Headhunter gold change from 160 back to 140.
  • Blademaster Mirror images damage increased from 10 to 25% of the Blademaster’s base damage.
  • Troll Batriders Liquid Fire no longer prevents repairs but now reduces the repair rate by 75%.
  • Great Hall build time reduced from 150 to 135 seconds.
  • Bladestorm cooldown reduced from 180 to 120 seconds.

Human

  • Siege Engine armor changed from heavy to medium.
  • Siege Engine damage reverted back from 22 to 44.
  • Spellbreaker armor increased from 2 to 3.
  • Blood Mage’s Siphon mana cost reverted from 20 back to 10.
  • Blacksmith cost reduced from 50 to 40 lumber.
  • Holy Light cooldown change reverted from 4 back to 5.
  • Animal War Training no longer has Castle requirement.
  • Staff of Sanctuary cost reduced from 250 to 200.
  • Orb of Fire damage from +7 to +10.

Night Elf

  • Druid of the Talon Crow Damage base damage reduced from 34 to 26.
  • Reverting immolation damage change from 15/20/25 back to 10/15/20.

Undead

  • Ghoul Frenzy change reverted no longer gives 30 HP bonus.
  • Lich Frost Nova Damage reduced from 50/100/150 to 40/80/130.
  • Haunted Goldmine build time increased from 100 to 120 seconds.
  • Death Knight’s animated dead corpses are no longer dispellable.
  • Obsidian Statue spirit touch mana restore reduced from 3 to 2.

Bugfixes

  • Fixed inconsistent data between Headhunters and Berserkers.
  • Fixed inconsistent data between Siege engine and its upgraded version.
  • Fixed inconsistent data between Peasants and Militia.
  • Fixed an issue where Disease Cloud was still using the old 90 duration instead of 75.
  • FIxed an issue where Anti-Magic-Shield changes were not being applied.
  • Fixed an issue with map selection and map folder states.
Kaivax submitted Warcraft III: Reforged PTR - Version 1.35.0 44 days ago

We’ve opened the PTR for testing the next version – 1.35.0 – over the holidays.

Patch 1.35.0 features Custom Campaigns, Balance updates, Map Pool Updates, Leaderboard fixes, and additional improvements.

Thank you for testing the PTR, and special thanks to all the community content creators who created new and updated old maps!

Custom Campaigns
  • Added ability to play Custom Campaigns.
  • Players can download Custom Campaigns to play, or make their own.
  • Some Custom Campaigns can be played using either Reforged or Classic art.
  • Reworked front-end menu. Campaigns are now located under the “Single Player” menu.
  • Custom campaigns now track the difficulty a mission was completed on.
  • “Load saved game” menu can now reload custom campaign save files.
  • Added informational prompt to show users where to install campaign files to.
  • Added “Is Cinematic” option to the campaign editor to change campaign buttons to use the camera thumbnail instead of difficulty progression.
  • Fixed campaign thumbnail in editor not displaying.
  • Added campaign thumbnail preview support to Reforged.
  • Added ambient sound support to Reforged.
  • Added webm support to play as campaign backgrounds.
  • Custom campaign list menu now auto-refreshes upon resuming game window focus.
  • Added support to play custom movies under Warcraft III/Movies (file format dependant, vp9 encoded avi file + mp3 for audio under Warcraft III/Movies/Audio).
  • Added friends presence support for cCustom Campaigns.
  • Updated default campaign backgrounds to Reforged style.
  • Added user presence for Custom Campaigns.
Balance

General

  • Tavern Revive cost increased by 5% at all levels.

Human

  • Blacksmith lumber cost reduced from 60 to 50.
  • Peasant HP increased from 230 to 240.
  • Control Magic moved from T2 to T3.
  • Siphon mana cost increased from 10 to 20 mana.
  • Siphon Mana Drain rate reduced from 15/30/45 to 15/25/40.
  • Holy Light cooldown reduced from 5 to 4 seconds.
  • Polymorph cost reduced from 220 mana to 200 mana.
  • Mechanical Critter sight ranged increased from 350 to 500.
  • Siege Engine now has heavy armor.
  • Siege Engine can now attack units.
  • Siege Engine base damage reduced from 44 to 22.
  • Siege Engine barrage damage increased from 14 to 16.
  • Mass Teleport Cooldown increased from 20 to 30 seconds.
  • Mortar Team HP increased from 360 to 380.
  • Siege Engine no longer decreases in unit level when getting the barrage upgrade.

Orc

  • Headhunters cost increased from 140 to 160 and lumber cost increased from 20 to 30.
  • Blademaster Mirror images now do 10% of the Blademaster’s base damage.
  • Endurance Aura movement speed bonus reduced from 0.1/0.2/0.3 to 0.1/0.15/0.2.
  • Witch Doctor Healing Wards increased from 5 to 10 HP.
  • Stasis Trap activation delay reduced from 9 to 7 seconds.
  • Brute Strength bonus increased from 100 to 150 HP.

Night Elf

  • Tranquility cooldown increased from 60 seconds to 120 seconds.
  • Starfall cooldown reduced from 180 seconds to 120 seconds.
  • Starfall mana cost reduced from 200 to 150 mana.
  • Druid of the talon crow form now does piercing damage.
  • Entangle duration on units reduced from 9/18/30 to 8/16/24.
  • Thorn Aura increased from 0.1/0.2/0.3 to 0.15/0.30/0.45.
  • Mountain Giants now start with +2 armor.
  • Harden Skin damage reduction reduced from 12 to 8.
  • Ultravision now requires tier 2.
  • Immolation mana drain reduced from 7 to 5.
  • Immolation Damage per Interval increased from 10/15/20 to 15/20/25.
  • Immolation Duration reduced from 1 to 0.5 seconds.

Undead

  • Anti-Magic Shield can now receive the same summon magic damage inflicted by dispel, purge, and abolish magic.
  • Unholy Aura movement speed bonus reduced from 0.1/0.175/0.25 to 0.1/0.15/0.2.
  • Animated Dead corpses can now be killable and have diseased cloud if researched.
  • Ghoul Frenzy now adds 30HP to ghouls’ base health.
  • Rod of Necromancy cooldown reduced from 26 to 24 seconds.
  • Disease cloud reduced from 90 to 75 seconds.
  • Obsidian Statue level increased from 2 to 3.
Items
  • Wand of Illusion reduced from 3 to 2 charges.
  • Wand of Mana increases mana steal from 50 to 75.
  • Circlet stats reduced from +2 to all stats to 1/1/2 but players can click to toggle the item to add an additional 1 stat to any attribute.
  • Legion Doom-Horn movement speed bonus reduced from 0.075 to 0.05.
  • Ancient Janggo of Endurance speed bonus reduced from 0.075 to 0.05.
Map Pool
  • In this patch, we’re updating the existing 1v1,2v2,4v4, and FFA map pools with various new maps and updates made by the community.
Bugfixes
  • Removed the character requirement for report description.
  • Fixed an issue where clan ranks were visually displayed incorrectly.
  • Added notification indicator when receiving a social request.
  • Fixed an issue with leaderboards not updating.
  • Fixed occasional crashes when loading into a map with high object counts.
  • Fixed custom campaigns specific crash upon reloading into the campaign map.
  • Fixed disc space error when trying to start a custom campaign mission.
  • Fixed variable difficulty flag not being respected on custom campaigns.
  • Added rich/color formatted text support to custom campaign menus.
  • Player Profile: Viewing another player’s profile would occasionally display that they are a member of your clan even if they are not.
  • Prevented loading of custom campaigns named the same as official campaigns to prevent save stomping.
  • Fixed an issue where players where the client would freeze changing zones in the Founding of Durotar Campaign.
December 12, 2022 Level transitions in campaign can cause the game to become unresponsive in error.
Kaivax commented on Aggressive Caching Programming Bug 45 days ago
Retera:

there was an imported file that became messed up

Hello.

Can you please give us more information on this?

  1. Steps taken to reproduce the bug.
  2. An example map.
  3. Whether it happens to all units or just some units.

Thank you!

Today: Fixed a bug that caused an error when inviting players to a Clan.
December 1, 2022 Players sometimes cannot invite certain accounts to their Clan, with an error stating that the invitee is in a Clan when they are not.
Kaivax submitted Patch 1.34 is now Live 56 days ago
Kaivax commented on Warcraft III: Reforged Patch Notes 56 days ago
Warcraft III: Reforged Patch Notes

Version 1.34.0
December 1, 2022

Clans

  • Players can now create and join a Clan.
  • The Clan option is accessible via the social tab.
  • Members of Clans will have the following ranks:
    • Tauren Chieftan
    • Shaman
    • Grunt
    • Peon
  • Players at the Chieftain and Shaman rank will have the option to kick, promote, or ban clan members.
  • Clans will have their own unique Clan channel.
  • Player Profiles now display your Clan, Rank, and Clan Tag.
  • Players’ Clan tags are displayed in Social Menus and Chat.

Player Reporting

  • This update adds automated player reporting to the game.
  • Players can now report others for: Language, BattleTag, Clan Name, Clan Tag, Clan Description, Clan Message of the Day, Clan Chat, Cheating, Game Name, Offensive Content, or Gameplay Sabotage.

Custom Games

  • Added Join-by-Name functionality.
    • Players can join games by typing in the game name in the text box at the bottom of the Custom Game list.

Bug Fixes and Improvements

  • Matchmaking backend processing has been improved for team games.
  • Added an information screen that explains ranked play in-game.
    • This can be accessed via the “I” icon in the Versus menu.
  • Chat refreshes properly when switching accounts.
  • Improved right-click context menu consistency to support Report Players, Invite to Team, and Invite to Clan.
  • Added a notification indicator on Social button when you receive a request.
  • Various visual improvements to ranked badges.
  • Various visual UI/UX improvements to the Leaderboard.
  • Player Profile can now be accessed from the main menu and single-player screens.
  • Player battletag numbers are now visible everywhere.
  • Visual improvements to the match history screen.
Kaivax submitted Patch 1.34.0 Arrives December 1 57 days ago

We intend to deploy Warcraft III: Reforged Patch 1.34.0 on December 1.

Warcraft III: Reforged Patch Notes

Version 1.34.0

Clans

  • Players can now create and join a Clan.
  • The Clan option is accessible via the social tab.
  • Members of Clans will have the following ranks:
    • Tauren Chieftan
    • Shaman
    • Grunt
    • Peon
  • Players at the Chieftain and Shaman rank will have the option to kick, promote, or ban clan members.
  • Clans will have their own unique Clan channel.
  • Player Profiles now display your Clan, Rank, and Clan Tag.
  • Players’ Clan tags are displayed in Social Menus and Chat.

Player Reporting

  • This update adds automated player reporting to the game.
  • Players can now report others for: Language, BattleTag, Clan Name, Clan Tag, Clan Description, Clan Message of the Day, Clan Chat, Cheating, Game Name, Offensive Content, or Gameplay Sabotage.

Custom Games

  • Added Join-by-Name functionality.
    • Players can join games by typing in the game name in the text box at the bottom of the Custom Game list.

Bug Fixes and Improvements

  • Matchmaking backend processing has been improved for team games.
  • Added an information screen that explains ranked play in-game.
    • This can be accessed via the “I” icon in the Versus menu.
  • Chat refreshes properly when switching accounts.
  • Improved right-click context menu consistency to support Report Players, Invite to Team, and Invite to Clan.
  • Added a notification indicator on Social button when you receive a request.
  • Various visual improvements to ranked badges.
  • Various visual UI/UX improvements to the Leaderboard.
  • Player Profile can now be accessed from the main menu and single-player screens.
  • Player battletag numbers are now visible everywhere.
  • Visual improvements to the match history screen.
Warcraft III: Reforged PTR - Version 1.34.0 PTR Discussion and Bug Report
Ishnu-alah, We’ve recently begun public testing of our next update to Warcraft III: Reforged – version 1.34.0. This update focuses on: Clans, Player Reporting, and additional improvements. We will monitor the PTR closely, and we intend this patch to go live soon. We encourage all tester to provide feedback here in this forum. Thank you very much for testing this patch with us! –The Warcraft III Team Warcraft III: Reforged Patch Notes Version 1.34.0 Clans Players can now create and join…
Kaivax submitted Warcraft III: Reforged PTR - Version 1.34.0 70 days ago

Ishnu-alah,

We’ve recently begun public testing of our next update to Warcraft III: Reforged – version 1.34.0.

This update focuses on: Clans, Player Reporting, and additional improvements. We will monitor the PTR closely, and we intend this patch to go live soon. We encourage all tester to provide feedback here in this forum.

Thank you very much for testing this patch with us!

–The Warcraft III Team

Warcraft III: Reforged Patch Notes

Version 1.34.0

Clans

  • Players can now create and join a Clan.
  • The Clan option is accessible via the social tab.
  • Members of Clans will have the following ranks:
    • Tauren Chieftan
    • Shaman
    • Grunt
    • Peon
  • Chieftains and Shamans will have the option to kick, promote or ban clan members.
  • Clans will have their own unique Clan channel.
  • Player Profiles now display your Clan, Rank, and Clan Tag.
  • Players’ Clan tags are displayed in Social Menus and Chat.

Player Reporting

  • This update adds automated player reporting to the game.
  • Players can now report others for: Language, BattleTag, Clan Name, Clan Tag, Clan Description, Clan Message of the Day, Clan Chat, Cheating, Game Name, Offensive Content, or Gameplay Sabotage.

Custom Games

  • Added Join-by-Name functionality.
    • Players can join games by typing in the game name in the text box at the bottom of the Custom Game list.

Bug Fixes and Improvements

  • Matchmaking backend processing pipeline has been split up between AT and RT.
  • Added an information screen that explains ranked play in-game.
    • This can be accessed via the “I” icon in the Versus menu.
  • Chat refreshes properly when switching accounts
  • Improved right-click context menu consistency to support Report Players, Invite to Team, and Invite to Clan.
  • Added a notification indicator on Social button when you receive a request.
  • Various visual improvements to ranked badges.
  • Various visual UI/UX improvements to the Leaderboard.
Warcraft3 commented on @Warcraft3 83 days ago

Patch 1.34 is coming soon. It includes: ⚔️ Clans ⚔️ Custom games join-by-name functionality ⚔️ Matchmaking improve… https://t.co/n3plOMyxR0

Leaderboards are not updating correctly.
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