Hey - give me my diary design notebook back!
I wonder if I could sneak in a way to make his MVP screen model 1% larger for each stack of Hungry for More he gets...
Coffee is for mornings. Tea is for everything else. <3
You're a straight shooter with upper management written all over ya.
Oops - I'll throw in an "Additional functional" in the next one to even it out.
Hello all -
Thanks for all the feedback regarding some of the bugs that came up from this latest balance patch. The team is working on a hotfix for next week, but we did want to note that we have disabled Stukov for this weekend in all forms of play due to some of his bugs that could possibly impact the quality of matches over the weekend.
We will provide an update on timing of the hotfix once we get closer to deployment. We will miss you for a few days our mangled armed Vice Admiral.
This is totally a bug that we will fix, BUT...until then, I am extremely curious to see how often people can actually complete said quest before hitting level 10 and unlocking for free. Good Luck; Godspeed :)
Happy patch day, Heroes!
We are aware of this issue and are still looking into the root cause. Thanks for your patience, we will fix it ASAP :)
Patch today tho!
Heroes of the Storm has just been updated with Hero balance changes! Read on for details.
Ah yea my apologies, we're also cutting the extra 2 seconds of Tranquility duration from Serenity.
Doing a boring buff of taking its base damage from 12 to 15, probably going to revisit it in the future if/when that doesn't move the needle.
We're updating the tooltip to reflect its extra 25% Tranquility healing.
Well I like that, that's for sure.
Interesting thoughts! I was particularly interested on your comments about Tiers 2+3. There is value in having clear talent tiers, and it usually smooths out talent pick rates, but there can be fun to found in letting players over-specialize. At the moment we're just going to drag some of Hold Your Ground's increased Shield baseline, and touch up Sins Exposed/Steed Charge.
I will keep chewing on your thoughts, particularly about making Hold Your Ground and Indestructible more exciting. Perhaps with Hold Your Ground's power less tied to just Shield amount, there's more room to give it something spicy.
Yup - his Basic Attack and Penetrating Round damage are getting some love.
Speaking for just myself, there is a window of time that I prefer to comment - when my part for an upcoming patch is mostly complete.
Here's my thought process:
Post-Patch: As the community is reacting to new things, I'm less inclined to comment as I think it's usually better to not give my thoughts before conclusions are reached.
During Patch: This is when much of the strong discussion occurs that I could comment - but I'm often not sure what our response will be, or whether our response will be in the next patch.
Pre-Patch: Not only am I less busy, I can speak more candidly with the assurance of what's happening next. For example, the upcoming patch will have Raynor's Ace in the Hole returning to its pre-rework functionality. This decision was reached after reading community sentiment throughout the patch, but I'm only commenting now, when I know it's going to happen.
Tychus' In the Rhythm will always be my go-to when I crave the dings.
I'm supposed to be going to sleep right now, but I had to comment on how happy it made me to see this clip. :)