Thanks for the callout. I'll check with the Hearthstone team and get the article updated if needed.

Edit: Yup! Looks like there was a mixup. The article is getting its update. Thanks again!

PlayHearthstone commented on @PlayHearthstone 9 hours ago

Swag out your space with our new Blizzard Art Prints! 🎨 https://t.co/J1E2sxGtgf https://t.co/oAhqejytMF

Hey /u/PougHS,

You hit the nail on the head. As explained in this new article on our support website, it's a temporary issue while we're in this in-between period before the Demon Hunter class is available. Sorry for the inconvenience!

PlayHearthstone commented on @PlayHearthstone 11 hours ago

Kanrethad Ebonlocke has a soft spot for Demons. #Ashesof Full Gallery: https://t.co/TAeOPlKTRP https://t.co/DpMEmJxDIr

PlayHearthstone commented on @PlayHearthstone 11 hours ago

Murgur Murgurgle may be small, but his ambitions are large! In his prime time, he’s a heavy hitter. #AshesOfOutlandhttps://t.co/aTs03JLIUg

PlayHearthstone commented on @PlayHearthstone 11 hours ago

Your opponent will learn the true meaning of, “I’m my own worst enemy” when you use a Soul Mirror! #AshesOfOutlandhttps://t.co/QFKDcK0B8U

HS_Celestalon commented on Have the daily quests changed? 13 hours ago

EDIT: To clarify, the 50/50 between Easy/Difficult is so that the raw number of quests doesn't skew things one way or another, and applies to both initial daily quest each day, and Easy reroll.

HS_Celestalon commented on Have the daily quests changed? 1 day ago

Hey all. We've seen a bit of discussion about daily quest rerolls, and I wanted to give you an update on what the difference you're seeing is.

Daily quests fall into one of two buckets. "Easy" ones are generally completable through most normal gameplay, like play 30 cards, and award 50g. "Difficult" ones ask you to do something directed, like play 20 Murlocs, but reward 60g.

A while back, we added safeguarding such that if you rerolled a Difficult quest, you'd always get an Easy quest (so when you don't want to do a difficult daily, you can reroll and guaranteed get an easier one). No such guarantee existed for rerolling Easy quests; when you have an easy one and reroll, we guess that you just want something different, so give you a different one out of the entire pool.

However, when we added all the different combinations of "play games on these 3 classes", that massively increased the total number of Difficult quests, which made "a random quest from the whole pool" skew heavily toward Difficult, which was unintended. In 17.0, we tweaked that to give you a 50/50 chance of getting Easy or Difficult, when you reroll an Easy, so that it's not so heavily skewed.

(Note, there are still a couple rare higher-value quests in each bucket, like challenging a friend. That hasn't changed.)

PlayHearthstone commented on @PlayHearthstone 1 day ago

The Inner Demon is a critical component in any tragic backstory to fuel the hero’s immense burst of power.… https://t.co/QsmvNZOcrA

PlayHearthstone commented on @PlayHearthstone 1 day ago

The Guardian Augmerchant gives new meaning to, “What doesn’t kill you makes you stronger!” #AshesOfOutland Full G… https://t.co/4kDNs6uDgd

PlayHearthstone commented on @PlayHearthstone 1 day ago

Supreme Abyssals can’t attack heroes, sure, but your enemy will still feel attacked if you summon this absolute uni… https://t.co/uqv9QLfRmP

PlayHearthstone commented on @PlayHearthstone 1 day ago

Keep your eyes peeled. The Replicat-o-Tron will duplicate itself in a blink of an eye! #AshesOfOutland Full Galle… https://t.co/S4SM5Vdxd6

PlayHearthstone commented on @PlayHearthstone 1 day ago

These koi fish will be swimming away soon, so don't forget to win 5 ranked games to earn this month's card back! https://t.co/oXOUppYGEy

Hey there!

There were a few issues identified following the release of the latest patch that are in the process of being resolved. You can read more about it on the official forums: 17.0 Hotfix Update

Specific to your question -

Additionally, there are a few Boomsday Project Puzzles that can no longer be completed now because of card changes introduced in 17.0. We’re planning to deploy a fix for Boomsday Project Puzzles on April 9.

PlayHearthstone commented on @PlayHearthstone 3 days ago

RT @Blizzard_Ent: Though we aren’t physically together, we’re still united. We love our communities and want you all to be as safe as poss…

PlayHearthstone commented on @PlayHearthstone 4 days ago

We are currently in the process of putting out a few hotfixes for issues introduced after the 17.0 update. Please… https://t.co/3NQx9kAQKG

cmdylux submitted 17.0 Hotfix Update 4 days ago

We are currently in the process of putting out a few hotfixes for issues introduced after the 17.0 update. Please note that these fixes take place on the server side, so you should not need to download anything if you’ve updated to 17.0.

  • We’ve identified and fixed an issue that could cause the game to fail to offer some eligible players the Returning Player Experience. Affected players should now receive the appropriate quest line when logging into Hearthstone.
  • Whizbang the Wonderful will no longer offer decks with cards that have moved to the Hall of Fame.
  • Kingsbane will now correctly be destroyed and shuffled into your deck when it reaches 0 durability.
  • Living Root, when disenchanted, now properly gives the amount of dust of a common instead of an epic. However, its gem rarity will not be updated until Monday (3/30).
  • Invoke cards will now no longer appear from cards that generate other cards.
  • Clever Disguise will now correctly function as intended when played.

This coming Monday (3/30), we’re planning to deploy a data-only patch that addresses a couple more issues:

  • Darkness Awaits will no longer be incorrectly marked as collectible in the Collection.
  • Basic cards will no longer be incorrectly earned from Arena rewards.
  • Living Root’s gem rarity will be corrected from Epic to Common.

There are several known issues that will self-resolve on 4/7 when the Demon Hunter and Ashes of Outland unlock:

  • Felfin Navigator will correctly appear in the Battlegrounds minion pool.
  • The Battlegrounds Perks button will correctly function as intended when clicked.
  • The new Priest cards will correctly appear in the Arena card pool.
  • Demon Hunter Initiate cards will no longer be granted by completing Galakrond’s Awakening Chapters.
  • Hallucination and Blink Fox will work correctly when played against Demon Hunter in Practice Mode.
  • Curious Glimmerroot will no longer cause client crashes when played against Demon Hunter in Practice Mode.
  • The Search Bar in the Collection will correctly function as intended, and will no longer jump to the top of the screen.

Additionally, there are a few Boomsday Project Puzzles that can no longer be completed now because of card changes introduced in 17.0. We’re planning to deploy a fix for Boomsday Project Puzzles on April 9.

We are investigating several other reports and will keep you posted as we know more. We’d like to thank everyone for their patience while we get some of these bugs squashed!

Blizz_Kauza commented on A Few Notes on the Returning Player Experience 4 days ago

We've just deployed a hotfix that contains, among other fixes, a resolution to heal up accounts affected by the issue we found and prevent it from happening in the future.

Kerfluffle-11372 submitted 17.0 Hotfix Update 4 days ago

We are currently in the process of putting out a few hotfixes for issues introduced after the 17.0 update. Please note that these fixes take place on the server side, so you should not need to download anything if you’ve updated to 17.0.

  • We’ve identified and fixed an issue that could cause the game to fail to offer some eligible players the Returning Player Experience. Affected players should now receive the appropriate quest line when logging into Hearthstone.
  • Whizbang the Wonderful will no longer offer decks with cards that have moved to the Hall of Fame.
  • Kingsbane will now correctly be destroyed and shuffled into your deck when it reaches 0 durability.
  • Living Root, when disenchanted, now properly gives the amount of dust of a common instead of an epic. However, its gem rarity will not be updated until Monday (3/30).
  • Invoke cards will now no longer appear from cards that generate other cards.
  • Clever Disguise will now correctly function as intended when played.

This coming Monday (3/30), we’re planning to deploy a data-only patch that addresses a couple more issues:

  • Darkness Awaits will no longer be incorrectly marked as collectible in the Collection.
  • Basic cards will no longer be incorrectly earned from Arena rewards.
  • Living Root’s gem rarity will be corrected from Epic to Common.

There are several known issues that will self-resolve on 4/7 when the Demon Hunter and Ashes of Outland unlock:

  • Felfin Navigator will correctly appear in the Battlegrounds minion pool.
  • The Battlegrounds Perks button will correctly function as intended when clicked.
  • The new Priest cards will correctly appear in the Arena card pool.
  • Demon Hunter Initiate cards will no longer be granted by completing Galakrond’s Awakening Chapters.
  • Hallucination and Blink Fox will work correctly when played against Demon Hunter in Practice Mode.
  • Curious Glimmerroot will no longer cause client crashes when played against Demon Hunter in Practice Mode.
  • The Search Bar in the Collection will correctly function as intended, and will no longer jump to the top of the screen.

Additionally, there are a few Boomsday Project Puzzles that can no longer be completed now because of card changes introduced in 17.0. We’re planning to deploy a fix for Boomsday Project Puzzles on April 9.

We are investigating several other reports and will keep you posted as we know more. We’d like to thank everyone for their patience while we get some of these bugs squashed!

The capture for this stuff is recorded far in advance to give our Blizzard video team time to edit and package the the assets together to launch on various different platforms. We made some balance changes relatively late and under worldly circumstances our teams are under an abnormal amount of pressure to complete the same amount of work under much different circumstances. It's not a question of professionalism as much as it was a choice from the card design team to make a change later than we had promised would be the cut off date.

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