@Kubgi_ Been there! Well hopefully you guys never have to worry about losing them again 😅
@Weasley009 That must have a been a great way for you to learn the ropes 😄
@pantango67 lol that's awesome. Did they ever get curious enough to try it out?
Not sure we'll be able to make a new change in for 2.6.5, but I'll pass it on that Strafe is something you'd like to see have some love in the future. :)
Nothing to share just yet beyond Patch 2.6.5. We're focused on getting this patch out right now, but we'll share more when it's appropriate in the future.
New armor models are actually a huge, huge, huge amount of time and effort to implement. "Just one set" becomes, in actuality, 14 sets - as they have to be modeled, tested, and implemented for all 7 classes and 2 genders. In addition, they then have to be QA'd for every single animation across every single class (and gender).
We know this is a common ask - but it's an unlikely one for us to fulfill. It's a matter of making the best use of our time and resources, and there's a lot more we could do with the same amount of ask. For example, it's more likely that if we were to put in a new armor visual, it would be for something higher impact like a new class set rather than a Seasonal cosmetic. (NOTE: This is just an example. No promises, but hey, the you never know what we'll cook up next!)
I don't have any specific plans to share at this moment. We're focused just on the changes for 2.6.5 at this time.