PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago
PlayOverwatch commented on @PlayOverwatch 4 days ago

#Pachimarchi continues with a game of Which Pachimari Are YOU! Click the animation and reply with your result! ⬇️ https://t.co/gFvYrv4BnC

JoshNash-1223 submitted Overwatch PTR Patch Notes – March 27, 2020 4 days ago
Overwatch PTR Patch Notes – March 27, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

HERO UPDATES

Echo

General

  • Added stats and tips
BUG FIXES

Heroes

D.Va

  • Fixed a bug where D.Va’s aim pitch would reset when leaving her Mech

Echo

  • Fixed a bug where a Duplicated Supercharger would not grant damage boost after Duplicate has ended but before the Supercharger has been removed
  • Fixed a bug where Echo did not properly track deaths or count for eliminations
  • Fixed a bug where a spectator’s camera may become detached from Echo when clone ends
  • Fixed a bug where Echo’s Sticky Bombs would sometimes not play their explosion effect
  • Fixed a bug where Duplicated heroes would not properly reflect some custom game settings
  • Fixed a bug where dying to environmental damage while using Duplicate would cause kill cam to not play
  • Fixed a bug where dying to environmental damage while using Duplicate would cause incorrect ultimate credit for the enemy responsible
  • Fixed a bug where duplicate ending on a moving platform could cause Echo to be sent flying
  • Fixed a bug where first-person Sticky Bomb effects would not disappear if the bombs detached (ie from using Moira’s Fade)
  • Fixed a bug where, in some cases, Echo’s Duplicate ability wasn’t respecting hero specific custom key bindings
  • Fixed a bug where cloning a Junkrat who is controlling Rip Tire would cause Echo to lose ultimate

Tracer

  • Fixed a bug where the Pulse Bomb’s “Stuck” message would sometimes appear on the wrong target
PlayOverwatch commented on @PlayOverwatch 4 days ago

Remember the past. This year’s Archives event challenges you to demonstrate your tactical finesse in modified miss… https://t.co/8gBBhujOt9

PlayOverwatch commented on @PlayOverwatch 4 days ago

@luka7doncic @DallasFuel “If you can’t stand the heat... stay out of my way.” Nice Moves!

PlayOverwatch commented on @PlayOverwatch 5 days ago

Once the mission starts, no more messing around. ⛈️ Thunder Doomfist has arrived! Honor the @SFShock's historic 20… https://t.co/eoJiJ9IjC8

PlayOverwatch commented on @PlayOverwatch 5 days ago

RT @Sqwi_D: Echo looks insane I’ll be honest👀. #Overwatch #fanart #EchoOverwatch #Echo https://t.co/N7l80tmjtE

PlayOverwatch commented on @PlayOverwatch 5 days ago
PlayOverwatch commented on @PlayOverwatch 5 days ago
PlayOverwatch commented on @PlayOverwatch 5 days ago
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PlayOverwatch commented on @PlayOverwatch 5 days ago
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