Blizz_JeffKaplan commented on [Guide] How to get into Winter Blizzard World! 6 hours ago

Zach... Zach's the best....

Blizz_JeffKaplan commented on [Guide] How to get into Winter Blizzard World! 6 hours ago

Zach... Zach's the best....

Blizz_JeffKaplan commented on [Guide] How to get into Winter Blizzard World! 8 hours ago

This is actually a bug that we have to fix. But Zach (who is awesome and also fixing the bug) will look into adding the holiday maps to the map pool so you can select them year round in a more intuitive way.

Blizz_JeffKaplan commented on [Guide] How to get into Winter Blizzard World! 8 hours ago

This is actually a bug that we have to fix. But Zach (who is awesome and also fixing the bug) will look into adding the holiday maps to the map pool so you can select them year round in a more intuitive way.

PlayOverwatch commented on @PlayOverwatch 4 days ago

In this quick update, Game Director Jeff Kaplan talks about changes to the release schedule, incoming quality of li… https://t.co/vjEVcBAFgd

PlayOverwatch submitted Developer Update | July 2019 Update | Overwatch 4 days ago
In this quick update, Game Director Jeff Kaplan talks about changes to the release schedule, some incoming quality of life features, and Overwatch’s improved cheat detection system.

ESRB Rating: TEEN with Blood, Use of Tobacco, Violence.

Begin your watch: http://buyoverwatch.com
Like us on Facebook: http://www.facebook.com/playoverwatch
Follow us on Twitter: http://www.twitter.com/playoverwatch
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PlayOverwatch commented on @PlayOverwatch 5 days ago
PlayOverwatch commented on @PlayOverwatch 9 days ago

RT @sweeetanj: What’s up @AnimeExpo ??? #fireandice #dragon #rime #symmetra #sombra @PlayOverwatch 🔥❄️🔥❄️🔥❄️🐉💻 Costumes and makeup by @kel

The issue here was just failing hardware. This wouldn’t be related to anything like you described. I’ll pass your notes on to our server team to look into if they’re not already. Thx

Hey everyone, sorry for the hassle. There was a server in a bad state, it's cleaned up now. Cheers

PlayOverwatch commented on @PlayOverwatch 13 days ago

The Overwatch Workshop Showdown starts now! 12 players battle it out in a series of community-created brawls. Tune… https://t.co/CAhjV99UI7

PlayOverwatch commented on @PlayOverwatch 17 days ago

RT @LEGO_Group: Time to level up! New #LEGO #Overwatch sets coming this October - with a special preview at San Diego Comic Con in July 👍🏻O…

PlayOverwatch commented on @PlayOverwatch 18 days ago

RT @overwatchleague: 😍 @JJoNakLove's MVP skin is NOW AVAILABLE in-game for 200 tokens! Make sure you're tuning in to Twitch live to earn…

Molly submitted Overwatch PTR Patch Notes – June 26, 2019 19 days ago
Overwatch PTR Patch Notes – June 26, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

General

  • Workshop: Fixed the “Disable Built-In Game Mode Respawning” and “Set Respawn Max Time” actions.
  • Custom Game: Fixed a bug where Widowmaker’s Venom Mine damage wasn’t affected by custom game damage scalars.
  • Replays: Fixed a bug that caused the FOV button to not function when watching a replay.

Heroes

Doomfist

  • Fixed a bug where Seismic Slam could fail to register.

D.Va

  • Fixed a bug where D.Va’s Defense Matrix would fail to absorb projectiles around a corner in certain circumstances.

Baptiste

  • Fixed a bug where Baptiste’s Amplification Matrix was not boosting healing effects.

Sombra

  • Fixed a bug where Sombra’s Translocator would be on cooldown after respawning.
  • Fixed a bug where an enemy could sometimes use an ability if Sombra hacked them while they were already hacked via EMP.

Torbjörn

  • Fixed a bug that made it possible to use Torbjörn Molten Core and hammer at the same time.
BillWarnecke commented on Voice chat issue 19 days ago

Hey there, our compatibility team investigated this report and was unable to reproduce the issue with the same model headset you specified. Our best guess for follow up was to check your drivers and make sure they're the newest provided by the vendor.

Cheers

BillWarnecke commented on Overwatch PTR Patch Notes – June 24, 2019 21 days ago

We have a fix for this bug in testing and hope to roll it out in a 1.37 bug fix patch (PTR is 1.38).

CaLee submitted 1.38 Known Issues List 21 days ago
Patch 1.38 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.

Subtitles
  • Some of Wrecking Ball’s voice lines are missing subtitles.
  • Winston is missing subtitle information when he activates his ultimate.
  • Junkrat is missing subtitle information when he activates his ultimate.
  • NPC voice lines are missing some subtitles.
  • Some heroes are missing subtitle information during the hero select screen.
Heroes

Doomfist

  • Sometimes Seismic Slam fails to hit targets.

Mercy

  • Sometimes when Mercy transitions from Valkyrie flying to normal gliding, her wing’s visual effects don’t display.
Console
  • CTF flag carriers will not see the flag on their screens if non-default color blind options are being used.
Molly submitted Overwatch PTR Patch Notes – June 24, 2019 21 days ago
Overwatch PTR Patch Notes – June 24, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

PATCH HIGHLIGHTS

New Feature: Subtitles

Choose between 3 additive levels of subtitling: Critical Gameplay, Critical Gameplay + Conversations, and Everything. This new feature was created to improve the gameplay experience for players that are deaf or hard of hearing, and also for players who enjoy reading closed captions.

WORKSHOP UPDATES

General

  • Added the ability for scripters to measure the server performance of the current game instance.
    • Three new values make this possible:
      • Server Load - Provides a percentage representing the CPU load of the current game instance.
      • Server Load Average - Provides a percentage representing the average CPU load of the current game instance over the last two seconds.
      • Server Load Peak - Provides a percentage representing the highest CPU load of the current game instance over the last two seconds.
    • As these numbers approach or exceed 100, it becomes increasingly likely that the game instance will be shut down because it is consuming too many resources.
    • A new preset example displays these values as HUD text in the upper-left corner of the screen. The rule in the preset can be copied into other scripts to help identify performance problem areas.
  • When a game instance shuts down due to excessive Workshop script load, a new error message is displayed in the chat window (instead of the “unexpected error” message).
  • Additional strings added.
BUG FIXES

General

  • Fixed a bug that could cause players who have selected a hero during the Hero Select Phase to have their hero deselected when the Setup Phase begins.

Workshop

  • Fixed a bug that caused "Set Invisible" to function incorrectly for Reinhardt when using secondary fire while viewing in 3P.
  • Custom Game: Fixed a bug that could cause AI bots to become stuck on their way to the capture point on the Oasis: University map

Heroes

Baptiste

  • Fixed a visual inconsistency with Baptiste’s head with his Spec Ops skin equipped.

Hanzo

  • Fixed a bug that could cause a dead Hanzo’s bow to appear floating above the ground, when that Hanzo had his Kabuki skin equipped.

Roadhog

  • Fixed a bug where Roadhog’s chain would sometimes not render in first person

Moira

  • Fixed a bug where Moira’s Coalescence would sometimes not render in first person
BillWarnecke commented on Xbox people rejoice! Our Hammond patch comes out today!!!! 21 days ago

Hey there, the bug fix patch for XB1 is going live now. We're going to wait a little bit for folks to get patched and then we'll enable Wrecking Ball again. Also we've fixed up the Moira ult audio in this build as well.

Cheers

BillWarnecke commented on why can't we play as hammond? 21 days ago

We fully support the #savewreckingball movement. The XB1 patch is going live now, we're going to give it some time for everyone to get patched and then we'll be turning him back on.

Cheers!

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