BillWarnecke commented on Overwatch PTR Patch Notes – November 20, 2018 14 hours ago

An important part of PTR for us is discovering client and server crashes that we didn't catch internally. In general these are pretty boring, a key fix this time was made in how we deserialize certain gameplay data which could lead to a client crash.

Cheers!

BillWarnecke commented on Dear Bliz, can you fix Bob so he doesn't contest points? 16 hours ago

Hey there, as others have noted this is intentional. When we were creating BOB we started out with him being treated completely the same in the game as a real player. This did lead to some problems! For example, if you were in the assemble heroes phase and one team had 6 players and another team had 5 with an Ashe the game would start if Ashe summoned BOB! Not ideal .. :)

While we made a few fixes to systems like the one above, in general our goal is to make BOB very close to being a full player when he's active.

Cheers.

TomPowers submitted Overwatch PTR Patch Notes – November 20, 2018 16 hours ago
Overwatch PTR Patch Notes – November 20, 2018

A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.

BUG FIXES

General

  • Made changes to improve game stability
BillWarnecke commented on Blurry Crosshair at 1440p 1 day ago
Hey there, sorry for this issue. One of our UI engineers is taking a look at this and we think we may have a solution to work around this. Unfortunately it may not make it in until the 1.32 patch. Cheers.
ScottLawlor commented on Sounds effects loud or quiet 1 day ago

Hey Everyone, we have a fix for this internally and hope to push it out with our next patch.

In the meantime, there is a workaround. Reset your user volume sliders back to 100 and turn the game down using the Windows volume mixer in the Windows sound options.

Thank you all for bringing the issue to our attention.

ScottLawlor commented on Soundbug with Ana 1 day ago

Hey Everyone, we have a fix for this internally and hope to push it out with our next patch.

In the meantime, there is a workaround. Reset your user volume sliders back to 100 and turn the game down using the Windows volume mixer in the Windows sound options.

Thank you all for bringing the issue to our attention.

BillWarnecke commented on Incoming PTR Changes 1 day ago
Hey folks, PTR build 53030 is now live which includes these changes. Cheers!
BillWarnecke commented on Is it too late to start playing? 1 day ago

There isn’t a separate team for console, if you post your question here I can bring it up to QA or Engine folks if I don’t happen to know the answer. Cheers!

BillWarnecke commented on Is it too late to start playing? 1 day ago

Hey there! Glad you’re having fun. :D

BillWarnecke commented on When will Ashe be available in Competitive? 1 day ago

On the 27th around 11am pacific. Cheers !

Good call out. I’ll dig into this, thanks posting this here. Cheers.

BillWarnecke commented on Is it too late to start playing? 1 day ago

We still see new folks showing up all the time to try out Overwatch. It’s never too late to start!

Hope everyone is having a great day. Cheers.

Yep this will work just fine. Cheers!

Hey there, we’re not currently having any server problems. If you’re able to post on our forums the wonderful CS tech support folks may be able to track down your issue.

Cheers

BillWarnecke commented on Another update? 3 days ago

Hey there, this update fixed a bug that prevented certain locales from accessing the in game shop.

Cheers

BillWarnecke commented on Blizzard, holy crap you make some good music 3 days ago

During Overwatch League I loved the intermissions because of the music!

Thanks for the kind words I’ll pass this post along to the sound folks.

Cheers I hope everyone has a great weekend !!

GeoffGoodman submitted Incoming PTR Changes 4 days ago

This post is to track further updates to the PTR as we make them. The following changes are planned for a PTR patch that will probably come on Monday.

Brigitte

  • Shield Bash
    • Damage reduced from 50 to 5
  • Inspire Passive
    • Cooldown reduced from 1.5s to 1.0s
    • Duration increased from 5s to 6s
    • Total healing increased from 80 to 100

Dev Notes: Reduces Shield Bash’s damage reduces her total stun combo damage potential while still allowing Whip Shot and her basic melee attacks to retain their full strength. Brigitte is a hybrid tank/healer, and lately we’ve been reducing her effectiveness by reducing the power of her non-healing functionality, but we want to make sure she is still a viable pick so we’re increasing the uptime of her Inspire passive to help increase her overall healing output.

Doomfist

  • Seismic Slam
    • Victims no longer lose air control while being pulled in.
  • Skydrop
    • Inner ring damage radius increased from 1.5m to 2.0m. This is the ring where Skydrop deals its full 300 damage.
    • Max damage outside of inner ring decreased from 300 to 200. This is the ring where damage falloff happens, which still reduces the damage down to 15 at max range.

Dev Notes: The PTR Doomfist changes are all about trying to give his enemies more opportunities to effectively fight back, and these changes are no exception. The Skydrop changes will make it harder to secure a “free” kill on heroes without mobility such as Zenyatta or Ana, while still preserving its max potential damage when aimed well or when comboing with other abilities such as Graviton Surge or Sleep Dart.

Overall we’re looking carefully at the amount of crowd control abilities (such as stuns and knockbacks that remove air control) and seeing if we can remove or reduce some of the effectiveness of some of these. Any further changes to this PTR will be posted in this thread as well.

Good day everyone,

If you’re looking for the most recent version of the LIVE Patch Notes, please go to this new location located here. PLEASE NOTE: LIVE Patch Notes are no longer posted in this forum.

If you’re looking for PTR Patch Notes, please look for pinned topics in this category located here.

Thank you.

Denis submitted 1.31 Known Issues List 5 days ago

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.

Patch 1.31 Heroes

Ashe

  • When spectating Ashe her player outline draws around her gun and scope

Bastion

  • While firing in siege mode, bastions bullet shells eject backwards

Brigitte

  • Brig’s weapon re-appears late after waving
  • Shield Bash does not do damage to barriers
  • The smoke effects from Whip Shot flicker if you move while casting it

Hanzo

  • While using the meditate emote Hanzo’s bow continuously rattles

Symmetra

  • Symmetra’s Teleporter replays it’s spawn vfx every time it is used
Maps

Hanamura

  • Players are unintentionally able to stand on some wooden beams along the walls inside the temple, creating an unfair advantage

King’s Row

  • Players are unintentionally able to stand on top of some door frames near the first objective, and above the bookshop entrance
Other

Colorblind Options

  • In FFA during Killcam colorblind colors are not properly applied
  • If a match results in a Draw the score options are not fully using selected team colors
Linsivi commented on [Forum Suggestion] 'Set as Main Profile' Option 5 days ago
This is something we are definitely looking into.
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